Should Clan Building Be Prioritized Before Release?

Didn’t know that but that’s cool to know. Sadly I only just joined a clan to test out the building feature, I don’t really intend to completely stay in one but it still doesn’t change the fact that over the small timeframe I’ve already witnessed a ton of toxicity both from others and myself. It’s cool and all that you guys aren’t guys toxic nor did you experience toxicity, but not everyone is that fortunate. Could just be because of the region and the time but so far that’s what I experienced in the SG region at peak hours.

Didn’t happen to me, I just saw one guy get spawnkilled multiple times in harvest. They were chill to me since I’m a neutral rep but just imagine how it would turn out when they’re able to grab my poster. Still, it pains me to know that this method exists to ruin the day of their victim.

Doesn’t solve the fact that the problem itself still exists yeah? I mean this is pretty much unsolvable and there’s nothing we can do about it since it all relies on the community but it still proves my point regarding toxicity.

Thing is, there’s very few people below 50K who are toxic compared to those above 50K. Most likely biased here since it’s mostly peaceful in non-clan servers compared to clan servers but eh.

I already said I don’t care about what they’re saying:

I mostly just added it there to support my statement. Source? Trust me bro, I don’t have time to capture every bad thing that happened to me in a game. The best I got for others to come up here with their experience in the update as well I guess.

That’s what I’d assume too which is why I said I’m not going to accuse them with exploiting but I still find it weird since there’s a very small chance that they actually have the skill to do that when:

  1. They’re not known in any pvp scene in SG. Asked around with the pvpheads I know and absolutely none have heard of them.
  2. Made sure I had less time to not spam teleport and make my movements in randomized directions.
  3. Even top pvpers have a hard time with the tp reflexes meanwhile these guys managed to land all 5 shots without missing. There’s a chance that they’re actually really good, just that they aren’t known, but chances are really low albeit not zero I guess.

Bet they would, they were riding each other’s meat on the fact that they actually found out I kept running from them rather than engaging in their 6v1 (You’ll know what I mean if you saw the chats fr, they act like they’re having the best time of their life).

When there’s eyes on your behavior, there’s less likely for bad actors to come up hence why in-game examples are better since they’re unfiltered. Otherwise, Vetex’s perspective on the pvp community would’ve been positive and his rant wouldn’t have existed.

I just wanted to try out clan building :fr: . I’ve been like clanless until the empires update and it sucks that it’s a very negative experience overall in a short amount of time, though again it could’ve been my region and timing for such things to happen.

I mean I have enough galleons for a set of T4 walls and T5 mortars/cannons, about ~750K but that’s not the case for others. Even if people were to use the clan treasury, it’s still wasted galleons over something that could easily be fixed with a move feature. It just doesn’t make sense to not add it in a building mechanic from a dev’s perspective ngl.

Kinda confused here since you’re less likely to be genuinely toxic to people you know compared to some randoms in the open servers so it’s kind of a bad example to use here.


Overall, I know that there are clans and pvpheads that are chill and aren’t toxic but when placed on the general playerbase, they’re quite literally in the few.

Clans that I know and knows me aren’t toxic because they have a different behavior to those they do and don’t know. It’s not that much of a shock that the pvp community you’re in isn’t toxic since you know them or the other way around and the same goes for me.

Either way, it kinda sucks that kingdom alignment got delayed for this…

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yeah guys you SHOULDNT PLAY THE UPDATE!!!

if you dont like 6v1s… heh… get outta town pal

Holy shit man.
I don’t talk to you often but the ingame experience is far FAR more important than discord experiences will ever be for the majority of players.
That should be obvious to ANYONE.

Who the hell wants to put themselves forward in the pvp community when every “pvper” they meet is a massive shitstain?
I certainly want nothing to do with it, yet I feel forced to because how else am I going to get these resources going. As of this update, resource grinding is tied to PvP, and that is horrible.

I cannot emphasize enough how much that statement makes absolutely no sense whatsoever.

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nah man I get jumped and ganked on discord on the daily when Im just fishing

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case in point:

Long Scroll Gif
watdahael

I’m loving the enthusiasm @Breaded_Butter, can’t wait for what you have to say!

The only solution available being temporary is most definitely a hint to that you’re not supposed to entirely solve the issue of being ganked.

I said this in my original reply, and I hate to reiterate yourself, but if you’re so stuck on not wanting to stay in a clan in the first place, and you dislike that you get ganked for being one, maybe being clanless is for you.

Unfortunately, I can’t speak much on the SG region, I’m British and play on EU, and the only toxicity I’ve seen within the clan community is to do with any clans that predominantly centre themselves around ganking people, such as the following (all are examples from my region);

  • Raidforce (LB Clan)
  • The Order of Emrys (LB Clan)
  • Mendacium
  • Ludia

Or maybe it’s because the people you can interact with on other platforms alongside playing Arcane Odyssey with them tend to be a lot more sociable, and hence tend to be less toxic people, hence why having an involvement with the Clan Community is more of a Discord & an In-Game thing, not one or the other.

Then relay my comment to him.

Hence why I think whoever these people are shouldn’t shape your opinion of clans as a whole, I mentioned 4 clans which I regard as “toxic” EU Clans in an above segment of this reply, if I asked around the majority of known EU players about them, they would most definitely respond with a range of snarky comments insulting those clans, because there’s a difference between, people who are “Gankpilled”, if you may, and those who are “Clanners”.

This is why I told you you didn’t have a great outlook on the entire of the clan community, because your examples are either unknown clans, presumably just smaller friend groups who want to ruin peoples day, or clans which are predominantly disliked by the majority of actual, more established clans & communities out there on Arcane Odyssey. If you so need it, I can send you an invite to Neptune’s Discord Server so you can get a better grasp at the differences between who you’re using an umbrella term to define as toxic and who really are apart of the “toxic minority” inside of Arcane Odyssey.

Does this just not imply that you don’t know enough clans to be able to alter your opinion of the entire clan consensus? Not to pull the same point out of my arse again, but it still is sounding like a lack of interaction on your end.

You’d be thrilled to know that I don’t consider myself apart of the “pvp community”, I’m a PvE player myself, who just happens to own a clan of people who are more involved in it by sheer luck.

You can make ~200k through having 2 people use the maximum number of farms for ~1-2 hours on an island, and I know for a fact that there’s a lot of clans out there with more than 2 members.

You won’t come across even half of the PvP community by leaving yourself as a gank target, because a lot of them, surprisingly enough, aren’t as interested as what I coined as “Gankpilled” asshats are.

If I missed out a part of your reply by accident let me know, I’m on my phone so it’s a bit hard to keep track of what I’ve responded to and what I haven’t.

Anyways, @TheoreticalExistence, loved your attempts at responding to me and I’m really excited to share my views on your reply!
It doesn’t look like you had much to say though unfortunately, so this won’t be as fun. :sob:

A large amount of PvP players, just by what parts of the game they enjoy, chose to lock themselves out of PvE features due to it making the game too time consuming, hence, I’d rather look at features such as the notable Reagent Pots as an alternative for PvP Players to still enjoy certain parts of the game that they could feel are inaccessible to them.

It’s no lie that PvE’ing is rather time consuming, and a faster alternative to getting certain resources being exclusive to the people who don’t have as much time on their hands, because they’re indulged in a different side of the game, makes quite a lot of sense.

Yes, I do agree that it might be unfair on clanless PvE players, but that doesn’t take away the countless mitigations that I mentioned in my original reply to what you could do as a temporary solution to being ganked, or facing toxicity, if you’re truly so desperate for these PvE benefits.

Yet for someone who wants to get a more accurate outlook on that side of the community, they’re forced to utilise Discord to seek out what I’ve referred to as non-toxic clanners.

Discord interactions in the clan community are quite important, every big clan, and the wider majority of aspirational clans you see in-game have a discord server, and it’s probably used just as much as their activity in-game is demonstrated, to get an accurate view on the people in, for say, a larger clan, would you not argue knowing them on discord gives you a better insight to who they actually are when their ego from their Arcane Odyssey stats is stripped from them?

If you’re so adamant to not want to get to know people because you’re so stuck up on every clanner being toxic, so be it, but what you see infront of you will only change if you learn to take in what one side of the community is about.

Nobody is stopping you from doing stuff the old fashioned way if you’re so stuck up on detesting clans.

Maybe you should keep it that way if you’re so enraged by what I say.

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What I see infront of me are the people ingame.
Those interactions are the ones that matter to me.

If the interactions ingame are shit, that is what matters, I do not care if these people have a “nice side” that they show off to their friends on discord.
It is completely irrelevant to my experiences with these people.
I know they can do better, they simply choose not to.

anyways holy shit you are SO arrogant.

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you forget that things such as golden apples are incredibly rare from chests, but can be mass produced at a rate of 5 per hour from clan building

actually is there a chart of how fast the reagent pots grow different things?

I’m interested in lifeblooms, golden apples, saint lilies, and a few others I have forgotten the names of.

I am not enraged by anything you’ve said, I think what you’ve said is stupid and arrogant.
Thinking you’re acting like an arrogant shortsighted dumbass does not mean I am angry with you.

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Me when I tell people to not play the game because they don’t want their experience with it to be arbitrarily ruined by others (I will be defending their actions because they aren’t like that outside of the game).

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image
here you go, not a chart but like you can do the math

that clears that up nicely.

galleon value * 10 in seconds
e.g. golden apples are worth 300 iirc
300*10 is 3000 seconds or 50 minutes
that’s 1 golden apple per 10 minutes with 5 reagent pots (cassia bay max)

I think it should be pointed out that yeah there are kind clans that won’t jump you but its only going to be the clans that do that you actually encounter, you arent going to get jumped by a clan that doesnt jump people, so yeah most of your interactions will be toxic

my clan doesn’t jump people, you should join us
we aren’t a cult yet

not to say that positive interactions are impossible