Come up with some ideas for abilities and whatnot that could be added in the skill tree
Go wild and have fun, they dont have to make sense because these arent actual suggestions
Go wild and have fun, they dont have to make sense because these arent actual suggestions
my specialty!
Charging an ability too long = Self damaging explosion that harms you and the enemy
You = Little bit of damage
Enemy = A lot of damage
dodge reflex increase from 1 → 2
good ideas actually
if you parry a person exactly when they’re talking then you have them “blocked” which doesn’t show further messages from them to you
the other player can see this in a message and can send an appeal to continue showing their messages
LMAO peak idea
you can dodge sharks/sea monsters underwater by double tapping/shift moving (the same way you dash above water)
it’ll move less further tho
Eating food now gives you slightly better buffs
Dodge Reflexes other than heat-based ones can be used underwater.
Add 1 to the limit of maximum blasts-per-explosion spell
If you’re 50 levels or higher than another player, music from one of the bosses will replace the standard in-combat theme for the lower level player
Standing on grass reduces insanity
dodge reflex should work underwater(if it doesn’t already I never bothered checking if it works underwater)
Juggernaut airstep
hold in more oxygen (4*[percentage of how much water breathing] ) when underwater
You deal more damage to a specific magic/build- racism.
You deal more damage to S*a Dwellers