I was Brainstorming today and I thought what if skill trees was added. Now hear me out the skill trees should have two set paths. Strength and Magic you should only be able to max 1 out completely. Finishing Strength for example should give you 10% Defense and 20% strength while finishing magic would give you 20% magic power and 10% charging speed. While I did think of this I also thought of artifacts when I thought of this I was thinking about how Path of Exile has there Jewel sockets have random stats so what if there was rare items we could get from ghost ships and from diving spots. There will only be 1 you could get in your skill tree so you can only have 1 artifacts equipped at a time. Every Artifact will have 2 positives and 2 negative’s. Stats for the artifacts could go like this.
-----------Positive------------
*Increase Magic power by 1-25%
*Increase Magic size by 1-25%
*Increase Magic Speed by 1-25%
*Increase Strength by 1-25%
*Increase Knockback by 1-25%
*Increase Casting Speed by 1-25%
*Increase Defense by 1-25%
*Increase Movement Speed by 1-25%
*Increase Stamina by 1-15%
*Increase Heath Regen by 1-25 Flat—Flat meaning if you healed 30 and got 13 u would heal 43
*You have a 1-5% to completely dodge a move—Cooldown of this for 15 seconds, should also have a animation of you dodging
*You reflect 1-10% of damage done to you
*You can Swim 1-30% faster
*You can hold your breath 1-30% more
*Your Magic energy auto regens by 1-5 flat
*Increase Magic power by 5-25 flat
*Increase Magic size by 5-25 flat
*Increase Magic Speed by 5-25 flat
*Increase Strength by 5-25 flat
*Increase Knockback by 5-25 flat
*Increase Casting Speed by 5-25% flat
*Increase Defense by 5-25% flat
*Increase Movement Speed by 5-25% flat
*Increase Stamina by 30-75 flat
---------Magic Positives---------
You can only get the ones for the magic you are using.
*Increase Fire Dot by 5-30%
*Increase Fire Dot Duration by 5-15%
*Fire can Drains stamina of enemies by 1-25%—Because your tempter would be rising
*Increase Inks Blind Affect by 1-30%
*Increase Inks Blind Strength by 1-30%
*Increase Magma Dot by 5-30%
*Increase Magma Dot Duration by 5-15%
*Magma can Drains stamina of enemies by 5-35%—Because your tempter would be rising
*Increase Acid Dot by 5-30%
*Increase Acid Dot Duration by 1-15%
*Increase Water Wet Status Duration by 1-15%
*Water can Increase your natural regeneration by 1-20 Flat—Because water is a good way to heal wounds that you can get like cuts
*Increase Sand Blind Affect by 1-30%
*Increase Sand Blind Strength by 1-30%
*Increase Earth bleed damage by 5-30%
*Earth gives a Health Point shield over the players heath by 1-25%—Once broken its on cooldown for 15 Minutes. The shield is based of the players max Health Points
*Increase Snow Blind Affect by 1-30%
*increase Snow blind Strength by 1-30%
*Snow Can Slow you down by 1-30% —If hit because your cold so u would get slower.
*Ice can slow you down by 1-30%—If hit because your cold so u would get slower.
*Increase Wood bleed by 5-30%
*Increase Iron bleed by 5-25%
*Iron gives a Heath Point shield over the players heath by 1-25%—Once broken its on cooldown for 15 Minutes. The shield is based of the players max Health Points
*Increase Gold bleed by 5-20%
*Gold gives a Heath Point shield over the players heath by 1-25%—Once broken its on cooldown for 15Minutes. The shield is based of the players max Health Points
*Increase wind knockback by 5-30%
*Increase Shadow Colorless Duration by 1-30%
*Increase Paper bleed by 1-30%
*Lightning has a chance to chain of people by 1-15%—Cooldown of 15 seconds and 25% of the damage that you did, can chain up to 3 people.
*Increase Poison cloud size by 5-35%
*Increase Poison Dot by 5-30%
*Increase Light Blinding affect by 1-30%
*Increase Light Blinging Strength by 1-30%
*Increase Plasma Dot by 5-30%
*Increase Glass Bleed by 5-30%
*Increase Ash cloud by 5-35%
*Increase Ash Dot by 5-35%
--------High Risk High Reward--------
*deal 20-50% more damage but take 30-50% more damage
*Movement speed increase by 30-60% but it takes 3 time more stamina
*You can reflect 5-20% damage done to you but you take 5-30% more damage
*Have a Health Shield Around for 50% of your health but it drains its self–cooldown for this 25 minutes
*Auto Regen Magic energy by 5-25 flat but your magic takes 1.25x-1.75x more magic
--------Negatives--------
*Decrees Magic power by 1-25%
*Decrees Magic size by 1-25%
*Decrees Magic Speed by 1-25%
*Decrees Strength by 1-25%
*Decrees Knockback by 1-25%
*Decrees Casting Speed by 1-25%
*Decrees Defense by 1-25%
*Decrees Movement Speed by 1-25%
*Decrees Stamina by 1-15%
*Decrees Magic power by 5-25 flat
*Decrees Magic size by 5-25 flat
*Decrees Magic Speed by 5-25 flat
*Decrees Strength by 5-25 flat
*Decrees Knockback by 5-25 flat
*Decrees Casting Speed by 5-25% flat
*Decrees Defense by 5-25% flat
*Decrees Movement Speed by 5-25% flat
*Decrees Stamina by 30-75 flat
--------Magic Negatives--------
You can only get the ones for the magic you are using.
*Decrease Fire Dot by 5-30%
*Decrease Fire Dot Duration by 5-30%
*Decrease Inks Blind Affect by 1-30%
*Decrease Inks Blind Strength by 1-30%
*Decrease Magma Dot by 5-30%
*Decrease Magma Dot Duration by 5-15%
*Decrease Acid Dot by 5-30%
*Decrease Acid Dot Duration by 1-15%
*Decrease Water Wet Status Duration by 1-15%
*Decrease Sand Blind Affect by 1-30%
*Decrease Sand Blind Strength by 1-30%
*Decrease Earth bleed damage by 5-30%
*Decrease Snow Blind Affect by 1-30%
*Decrease Snow blind Strength by 1-30%
*Decrease Wood bleed by 5-30%
*Decrease Iron bleed by 5-25%
*Decrease Gold bleed by 5-20%
*Decrease wind knockback by 5-30%
*Decrease Shadow Colorless Duration by 1-30%
*Decrease Paper bleed by 1-30%
*Decrease Poison cloud size by 5-35%
*Decrease Poison Dot by 5-30%
*Decrease Light Blinding affect by 1-30%
*Decrease Light Blinging Strength by 1-30%
*Decrease Plasma Dot by 5-30%
*Decrease Glass Bleed by 5-30%
*Decrease Ash cloud by 5-35%
*Decrease Ash Dot by 5-35%
These are the thing that the stats could be tell me your thoughts and if you would like to see this or not. Me personally would love this it would give the game a RNG element and it would have more stuff for us to do. Also the PVP would be so much more unique on what's going to happen or what artifact's they got.