I just wanna hear ideas that are too outrageous (unbalanced, too script intensive, hyper specific requirements, etc) to be in the Arcane Odyssey
I have two ideas
A third mind that gives you a passive like, 5-2% off of skill requirements, using health the make ultimate spells stronger, something like that
A custom weapon you get through a quest. It would be specifically made for your current stat build, for example : Berserker’s/warlock’s gauntlet, Mage’s staff/wand, a hilt that changes into a desired weapon for conjurer’s and warriors, and something weird for savants like a halo is something idk
(Please say on topic for the love of God)
Any new ideas I think of
DLC that adds a non canon short story with super bosses
GN/AS server raids, they target the opposite rep and just to cuck negative rep, if you kill the gn, more will spawn but if you kill the as, no more will spawn
custom weapon forging using parts which can randomly be found in treasure chests, like blade part, hilt part, handle parts pommel parts
you can also imbue certain effects into them if you forge them with certain reagents
High level spells that consist of you summoning a weapon made out of magic, doing a big flashy attack with it, and then having the weapon disappear into thin air
the 2nd one wouldnt be outrageous? theres already armor for each stat build it wouldnt be hard to make something like weapons that just scale on your stat
You can kinda do it. Get some huge meals and eat 1 piece of each, if you can’t eat anymore because of it going over 100 drink sea water to reduce it back down. After you have taken a bite out of every meal you can start actually eating each one. Because of some reason this works and if you are really patient you can get insane hunger amounts