Suggest a new feature for the game that will instantly make you Public Enemy #1

I wanted the effects to feel like they REALLY did something, hence why I avoided anything that was “take 5% more damage” or “DOTs last 1 tick longer”. Plus, they’re supposed to be fairly massive advantages, one’s that won’t usually be applied unless someone’s going for them. Though I do agree, Frostbitten was maybe a bit much. Here’s some ideas—taking some of yours because they’re solid—to re-balance old ones, and to make new ones:

  • Cauterized. Applied by Heat Magics, Powder First, and Thermo First. Applies drawback to T-jumps and grounded dashes. About 2% of remaining HP per use of either.
  • Maimed. Applied by Sharp Weapons and bleed-inflicting Magics. Removes at random 25% of the target’s total available moves. Cannot remove certain boss moves (Calvus’s triple beam, Marina’s tentacles, etc) or pure mobility moves.
  • Frostbitten. Applied by Ice, Snow, and Water Magic, along with Sailor Fist unless imbued with heat magic (then it uses Cauterized). Renders the target unable to use Dodge Reflexes, along with giving them a lengthened cooldown for dashes.
  • Pulverized. Applied by Heavy Magics, Iron Leg, and Cannon Fist. Prevents the target from being able to use movement abilities or moves 2 seconds after landing from more than 7 studs, along with causing a 33% slow for the duration.
  • Concussed. Applied by most Fighting Styles, along with from blunt weapons. Gives the target a 3-second window after using a move where they deal around 10% less damage. This can stack, though stacks are depleted individually, so it likely won’t go above a 30% reduction.
  • Depleted. Applied by non-elemental Spirit Weapons. Renders the target unable to use the move they just used until they’ve used 2 different moves, regardless of cooldown. M1s don’t count.

We did it, we balanced the suggestion (unironically would be a funny thread, take the bad ideas here and try to make them good).

Yapping about Gamehero's idea

Pretty nice update, but I think you missed a couple magics (or didn’t mention them), most other tools seem to be covered quite fine; personally, I’d distribute the Vulnerabilities between magics like this

Cauterized: Fire, Magma, Plasma, Lightning, Light, Acid, Ash, and Explosion.

Maimed: Glass & Wood

Frostbitten: Ice, Snow, Water, Wind(? or Concussed), Shadow(? or Depleted)

Pulverized: Metal, Earth, Crystal

Concussed: Sand

Also it reads like some magics have multiple Vulnerability triggers (like metal); I’m assuming this is unintentional, so metal would only give Pulverized.


And again, this system could honestly be kinda fun if balanced properly, and any unknown variable were fleshed out; tweak a couple stats on magics or the Vulnerability procs, make sure they don’t break any calculations, etc. Like as long as it was balanced based on the attack and not imbuements (Super Stacking Savant with all Vulnerabilities).

I doubt we’d get a major addition to combat in the foreseeable future, but these honestly make some nice status effects, especially for Lost+ reactions or something.


Anyways, i need to contribute to the topic before i get assassinated for derailment:

The player now needs to preform mouse combos to create abilities. M1’s are removed, and now you must preform mouse combo’s of M1/M2/M3 in order to create your abilities. All skill customization is replaced by the order of mouse buttons needed to use your abilities. You must begin charging before starting you key-combo, charging energy no long stuns you.

instead of just pressing ‘q’ to use blast, you might need to go M1-M1-M2-M1-M3. Longer key comboes are stronger. Failing a combo detonates you spell dealing damage to everything (including the caster) nearby.

1 Like

if you are a strength build rowboats go 1.5x faster

3 Likes

You can use dodge reflexes to quickly move your ship in any direction to avoid being hit

Adds rain world’s movement system and physics engine to the game. T jumps, dashes, mobility moves and the like no longer exist. Now, you have-



to do this to achieve the mobility you once possessed. Happy now?

1 Like

Aurem exists again and it can be bought with robux or traded. Also it can be “burned” and will increase the user’s power by 1 level for every 10 pieces of aurem burnt

King Fartus, ruler of the Gassiena realm.

Upon player slot creation, they are automatically assigned a blood color, which dictates their status in the world according to a strict blood color based caste system (called the “hemospectrum”). This affects how NPCs interact with the character, if at all, and what quests they can receive.

Bloodism is real

Don’t talk to me so disrespectfully you mere bronzeblood.

What about Magic/Spirit users? their blood reacts and changes? do they get bonus priveldges???

Taxes
Edit: nevermind they already exist

they check by stabbing you
upon inspection they will either give a halfhearted apology before going on about how you have to be careful these days not to let the wrong people near you, or they will verbally assault you and then physically assault you, depending on your blood
(there is no inbetween)

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hemism is crazy

Don’t you see? Here in Tiberia, we’re all rustblooded. The king has neglected us for years not because he can’t, of course he can, but because of what we bleed. What comes out of us when they plunge their swords and axes into us. Yet we share no putridness, no spite… the colour of our bloods matter little when it makes no differences in the end. This hemophobia… It’s a concept that divides people based on the appearance of their life alone."

“I know not of your greater intentions, but I thank you, traveler. What you may do for us can bring about the end of this prejudice of “other blood”, and perhaps Ravenna will be united not through colour, but by morality.”

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I mean, this wouldn’t work for Arcane Odyssey, but what if you made this into a worldbuilding thing for your own works?

All light producing magics, for 0.1 seconds, will turn anyone looking at the caster’s screen pure white. To make this more effective, AO’s brightness will be tuned down.

huh

It’ll flashbang them.