A feature seldom discussed coming in AO’s future is the Auction House. I had a talk with Cryo the other day and came to really appreciate the Auction House and what it will do for the overall health of the game.
Right now, AO has a pretty big late game problem. Let’s put this in two perspectives, the pve and pvp perspective.
The PVP experience
To get your build to an area you can comfortably pvp, you have a LOT of work ahead of you. Firstly, you have to get 5 items (And you are kinda SOL if any of that gear is Sunken) from your planned build. Then, you have to get legendary gems, at minimum eight of them if you use an amulet. After that, exotic enchant scrolls which are Dark Sea RNG.
Boss drops are a pain, and you’ll basically give up on Sunken because you want to PVP not sit fishing for god knows how long. Exotic scrolls are a decent time sink, and Dark Sea is not what you aim to do. Results vary wildly, but if you don’t have a friend to jewelcraft your gems for you? You gotta do that yourself, and that means maxing out a whole side proffession which can be a huge timesink.
This puts full build time pretty high up there. A lot of people will quit- or half ass their builds because they don’t have the patience for that.
This is where the Auction House comes in. This one, singular feature will be a godsend for every pvper in Arcane Odyssey. Don’t care enough to grind a boss for hours? Just get some money from something that doesn’t bore you and buy the drop. Don’t have jewelcrafting? Just buy the gems you need. Need a Sunken? Well you’ll probably need to put in a lot of work getting the cash, but at least you don’t have to sit and fish forever…
It simplifies and cuts down on so much time you would otherwise burn, and lets more people easily reach the minimum threshold for PVP, and just enjoy PVPing. This will also help- hopefully, make PVP more accessible for the average player who doesn’t have dozens of hours to sink into finetuning a build.
PVE Side
On the PVE side of things, the auction house is essentially a hoarders dream. You can finally start putting a price tag on all the things you have been saving up and funnel huge amounts of money into your account. Money you can then use to buy things you might not be so keen on farming- like large quantities of a potion ingredient, cosmetics, etc.
This gives the ‘trader’ style of pve player a satisfying gameplay loop- and it stabilizes the economy a bit. If you can’t find someone to trade for something, you can just buy it. People will have a harder time overcharging because the auction house is an easier alternative, it just does so much for the game it’s unreal.
The Auction House saves a huge amount of time for PVPers and instantly creates a more stable economy for PVE players. It facilitates a space that is the ‘endgame content’ for traders & people who enjoy farming and selling goods.
This feature is vital for the games health in the future and I just don’t see many people talking about it at all.