I havenât really delved too far into it myself (died to an atlantean twice when I had another big haul), but from what Iâve seen it certainly does.
Probably, although it is the end game so min-maxing is probably all we really have left to do while we wait for Nimbus Sea. Dark Sea is pretty difficult if you come across a weapon using atlantean since their ranged attacks can rip you apart (for some reason bow and gun m1 attacks just phase through powerful magic, weapon attacks, or fighting style ranged attacks).
Honestly if you donât get involved in jewelcrafting youâll probably be screwed in most pvp encounters. These new exotic jewels are quite powerful, and have added to the overall gem loot pool so getting gems is actually easier than before (ignoring the fact the brig shreds every NPC ship and lets you absolutely just farm tons of sealed chests).
Honestly itâs not even that bad, while a bit obstructive, it honestly could be a lot worse.
Died because of it in the insanity 1 region as I was fighting an atlantean on my boat. Honestly I get if the insanity 1 layer of the Dark Sea has poisonous waters, hell, you can make it constantly toxic if you want (you get the damaging status every time you take a dip). Iâd argue rain poisoning should be for insanity 2 and beyond though, or at least give us an umbrella item so we can chill while we do something else like fish or something.
Theyâre cool, good theme song, but I absolutely hate the weapon ones. To be fair, most weapon npcs with a ranged weapon tend to suck since they have aimbot levels of aim with their projectiles (at least the arrows are somewhat avoidable).
Havenât seen any yet, but I havenât really explored too deeply into the 1st layer of the Dark Sea (takes a bit to get there).
Unless you got a powerful enchanting scroll to supercharge a bronze hull armor to 29% stability, yeah it for sure is. Even if you do, the Brig just has so much firepower, and that bit of extra speed just makes it practically a necessity for even the insanity 1 layer.
Either they get lowered, or we get visible wind superhighways to help boost our ships down and further into the Dark Sea. Wind superhighways would be a good way to somewhat organically reduce the time required to get into the Dark Sea, but it might cause lag. All I know is that the Far Reaches shouldnât take an hour to reach by the time we start exploring that.
I noticed a bunch of ghosts floating around, not sure if theyâre from despawned islands or just something that happens in the Dark Sea. Although, I didnât notice them when the update first dropped, itâs only on older servers so I assume thatâs unintended.
Still need to get some more of the loot, but in all honesty itâs not too ridiculous compared to stuff you can get from the Bronze Sea. If itâs at all more powerful than the bronze sea stuff, there is usually a downside which is usually either insanity or drawback.
Rain is rain, itâs not going to be a significant contributor to obstructing my view.
I canât see more than 1.5 brigs in front of me sometimes on my monitor.
Thatâs not even a joke, sometimes I smack into an island before I notice itâs there (the grey stone texture blends into the fog sometimes).