The Oracle discussion

I’ve seen multiple points and overall opinions on how Oracle is being handled, namely about the concept of it draining both your life and energy in order to use rites.

As someone who’s been waiting for warden since it was mentioned on the trello, i’d like to know y’all’s thoughts on what we know so far and how would design it, just for fun

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As a vitality fan I’m just glad I can finally see what secrets the spirit weapons hold for all of us

I’m gonna try and go into the update as blind as possible so I can make the most out of it

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For me idk if i like the idea of it draining both energy and hp. For imbued spells and weapons sure, it makes sense, but rites? It feels off

Will be cool but I wonder if magic might become slightly redundant due to elemental spirit stuff. Also, good lord imagine fighting an oracle with a full HP or regen or resistance build.

That sounds terrifying
Im thinking of how it’ll be progressing the story with the hp loss on every attack tho

It’s literally that Final Fantasy technique of attack yourself to become stronger as your enemies watch in bewilderment because the three buff dudes and a girl started a fight club, them excluded

it won’t be enough to actually do any major damage like how drawback works
it’s more just a way to temporarily stop you from regenning if you’re busy attacking, since the class would be pretty OP if that wasn’t the case

quick question

does oracle damage scale off of how much HP you have or power?

(or both?)

probably not, because otherwise it would’ve probably been mentioned in the patch notes

Probably scale from power, the life is just ammo in a way…

So like, stacking ungodly amounts of defense shouldnt make you one shot calvus… I hope

imaginary technique… green

ion get the complaint, its not like energy usage was a problem to begin with

it would be pretty funny if there is a rite called “Last rite” which basically lowers your health by 70% and if you die within 15 seconds of casting it, you unleash a giant explosion dealing the amount of health you sacrificed from using the rite.

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revert the name to Warden :fr:

I fear that the life drain will be a flat value, making vitality pre awakening worse off

I don’t care as much about Spirit Weapons now that we finally have some info on them. I’m more curious about what the Oracle awakenings will be, since last time I checked, -10% Incoming Damage is just a placeholder. Maybe the first one will be drawing out better effects from the aura of the Spirit Weapons we use?

I agree because Oracle for me sound dooky

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itd be pretty stupid if it was a never changing flat value thats the same at level 1 or level 600