Me personally I already have a guild, but what I definitely find appealing are guilds with active members (not a lot of members), and plans for the future. Guilds that offer events, giveaways, and raids are often large and overwhelming, and you donโt feel like apart of a family or group but more like an insignificant soldier among the masses. Large guilds also try to suck in as many players they can and boast about how โactiveโ their community is. I also appreciate guilds with creative names, and big plans. I like guilds that plan on building around future content/updates, rather than creating said content now so that they can entice more players. Sorry, but training or pvping each other and taking pictures together does not look unique or interesting, nor does a โComPLeX RoLe BAsEd SySteM.โ
In the end, itโs up to the individual player to decide what they want from a guild, despite there being a lack of content that makes being in a guild valid. Which is why I want to know what people look for. Rather than guessing. Think of this topic as data collection.
That is a great reason. Too bad the guild update wonโt come for another few months, probably. Guilds these days try to compensate for the lack of a quest board by creating there own, but often times itโs uninspired or does not work due to WoM early state.
My guild is planning on implementing a obtainable role system where certain roles are given to players after completing a certain number of objectives. Each role will have a set number of objectives that are needed to obtain the role. There will be many roles, and each will stack on top of each other in succession from low to high. The higher the role, the more objectives you will have to complete and the harder it will be to obtain.
This idea is still being planned and wonโt be even created until later when WoM actually has content worth using for objectives.
A Guild that is not specifically focused on one thing, but aims to be a place where you can focus on any facet of the game and not be ridiculed for it. A place that upholds a certain amount of integrity and politeness not often seen among those that participate in PvP.
Suffice to say, I already got a Guild, and while itโs not a perfect representation of these values, I am going to keep espousing them, especially the latter, in the hopes of it being successful.
One thing and one thing only, incentive. If I am forced to cooperate, there should be some goal or some reason that I am even letting myself be exposed to other people
In a guild, the two biggest things I am looking for are purpose and camaraderie. The stories that you can tell, the memories you can make, and the trust you can buildโฆ a guild with a purpose is a guild with a true community. You arenโt held together by boredom, you arenโt held together by orders, you arenโt held together by self improvement. You are held together by a mutual goal, and a mutual passion that sews together a fabric of trust and collaboration that gets things done and forges new friendships.
Look at the fishers having a grand time, and compare it to the toxicity in some pvp guilds. Can competition bring people together? Yes, but far more rarely than the glorious efforts of passion and cooperation. It takes a good community to succeed in the former, but the right group of people will be drawn to the latter to create a good community.