the name of the game is simply:
“the massacre”
the point of the game is to survive 7 days in various locations as each day a new random killer NPC spawns in to hunt players, this stacks up and on the final night there are 7 in total killers or monsters that will chase and torment you until you either die or survive.
here are 2 ideas for monsters I made based on my OCs:
“the soulless slasher”
“the hunter becomes the hunted tonight… HWAHAHAHAHA!!”
a mysterious man who wears a white mask with no mouth and only 2 black glaring eye sockets, a green hoodie and a red baseball cap.
the SS is very standard in terms of attacking and blindly wanders around the map looking for players to chase for a brief amount of time before giving up or losing sight, at the final night, or on bloodlust mode (extra hard mode for pros) he leaves traps like barbed wire and beartraps and his chases are much faster and longer.
(based on most typical psychos from slasher horror flicks from the 80’s and onwards)
the angel…?
“ẅ̵́͜h̵̪̿ö̸͍́ ̵͉̆ḩ̴̐a̸̛͈v̸̝̈ė̵̘ ̷̨̇y̵̺̽o̴͔̓ȗ̴͖ ̸̮͝r̷͖̉ẹ̷̀a̶̠̚l̸̦͑l̸͔̄y̴͍͗ ̵̥̚b̴̠̏e̵̮̿e̴̙͂ň̴̠ ̵͉̽p̵͕͘r̴̯͊a̷̝̎y̵̢̑i̷̬͋n̴̳̽g̴͍͆ ̶̟̅t̸̺̄o̸̰̐ ̶̻͆t̶̻̎h̷̢̿i̷̺̕s̶̤͐ ̸̽͜w̵̞̄h̵͈͑o̷̝̎l̶̢̉ë̵͎ ̶͚̚ţ̵̈ȉ̸̥m̶̼͒e̶̺̽.̵̳͒.̵̫́.̵̡̿?̶̾͜”
an avian creature with a terrifying uncanny stare and a halo made of liquid static hovering over it’s vantablack body, this silent killer stalks from shadows and uses illusions, player taunts, and complex chasing patterns to take down it’s prey.
he’ll even go invisible occasionally on bloodlust mode or the final 3 nights, but leaves a trail of static liquid that deals damage and blinds if stepped on.
(based on mandela catalogue alternates)
now you give me ideas for killers and their unique gimmicks on how they attack their prey
check out the trello and read all about the game: