That probably be better since it is mainly for casual play
Sealed chests give 5 infamy now?
yes
Thereād be no point in being a clan to get onto the infamy leaderboard if you knew that there could be guilds that are better at pvp, and there probably would be, because guilds would give tangible benefits for being in them, and clans wouldnāt
Peoplesā first consideration when choosing whether to have a guild or a clan isnāt gonna be the leaderboard, itās gonna be the benefits that each offer, and how easy those benefits are to get. It would be like if you separated renown into pve renown and pvp renown, and then you made deckhands rely on only pve renown, and then you locked people who choose to get pvp renown from getting pve renown. Even pvp groups are gonna want to rather be guilds than clans, because infamy is designed to make it harder to gain the more of it you have, and pvp is also a zero sum game or even a negative sum game, so in order for a pvp clan to get onto the leaderboard, itād have to be pushing down clans that arenāt benefitting from being clans, and those would probably just disband and turn into guilds eventually
just join a clan it aint that difficult
There should be some kind of guard npc placeable with the build tool that you could justify as a mercerenary hired by the clan
Would be fun fighting trough the different bases people built
If I had to guess, Iād predict the infamy wipe just sets your clan back to the base amount of infamy required for your current tier, similar to how the renown wipe only sets you to 1 million
(Of course thereās a large chance itāll end up being more drastic than this)
Oh goodie I was wondering when Vetex would introduce another unfairly punishing mechanic now that notoriety is tolerable.
I wonder if liberating an island even if you canāt claim it will still grant you the infamy.
Is the single island per player thing gonna be a thing still?
āunfairly punishingā
no sane pve player having over 150k renown (youāre actually meant to do pvp )
I understand why but itās so weird to me, mostly because itās treated as both.
For real, Deckhand requirements should be drastically lowered.
what iām worried about is deckhands because leveling them up is really stupid tbh and now itās gonna be harder at higher levels with renown
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