this is the most real line of text i’ve ever seen
Sad but true facts about the current generation.
I feel like I aged 10 years just by typing that sentence.
we uncs now
im changing my name to theuncman lmfao
I aged 10 years just by reading your sentence and agreeing with it, and I’m not that old
brother this is so true
recently i’ve been trying to engage in pvp more but really only because im bored and want to be able to defend my self if i get jumped to be completely honest
and its always somewhat organized its not like im jumping anyone (that would just be lame (and i dont want to lose my precious galleons))
I dunno, I’ve kinda thought about it some and I don’t wanna delete my post but looking back I feel I don’t really fully agree with that statement I made now
A lot of the people in this thread have suggested very good points which is why I feel much more strongly now about having it still be around, but not be in such full force.
I still think forced PvP is super unfortunate, but stuff about there being no real challenge after everything is said and done is true, and roblox kids seeking to be the best at the most meaningless activities/power tripping/rking/everything like that is definitely a factor in player count.
I don’t think I’ll yap too much further on this entire thing, but generally I’d just like to see PvP either improved if possible so it’s not as dreaded, or it not being as forced for the people who are quite simply just playing casually (with of course limitations so it can’t be abused in any way)
I’ve read more since i posted above and yeah ig pvp is necessary to an extent but some way, ANY way to avoid pvp DEFINITIVELY would be absolutely amazing cuz dawg I’m being honest here I slightly live in fear that I’m gonna get jumped and lose my galleons, I’m always checking the player profiles and trying to gauge if they could be a threat and I don’t wanna have to worry about being jumped, cuz there’s a big difference in my opinion between the more organized pvp I’ve been trying to engage in and being jumped cuz being jumped is just so sudden that i lose ALL of my composure when it happens and once I’m even slightly under control half my health is gone, compared to the “organized” pvp where i have time to get myself under control.
Thinking about it now it really just boils down to my situational awareness and my skill which i would really like to improve but man, again, I really would like to not have to deal with that. I’m one of the dudes who doesn’t like losing, I’m not gonna hide it i don’t think its fun to lose but sometimes its a fact of life and perhaps this is getting a bit too philosophical but i don’t want the Lego game to meld with life, as from what i can tell video games are supposed to be an escape from reality, where you can have fun, and I’m gonna be honest sudden pvp that i most of the time cant or are really bad at or avoiding or escaping from just really isn’t fun to me.
Anyways that’s my rant, have a good day.
i think my friend brought up a really good point regarding the whole “no pvp” thing
some years ago me and my vesteria guild at the time were into pvp, even though the game’s pvp is absolutely optional and had absolutely no overlap with pve content, which was like 96% of the game anyways. since the game’s pvp content was mostly localized to just one zone in the entire game, there wasn’t such a sharp divide between the small pvp group and like, the entire rest of the playerbase i guess
i know this game isn’t vesteria and there are actual features incentivizing open-world pvp, but maybe it would be helpful to take a “contained” approach to arcane’s pvp content, really separating it from pve so those who don’t want to deal with it, simply don’t have to at all
Honestly I felt really bad for you when I saw you let all that steam off of your chest in that announcement, I find it relatable in a way to have something you adore, a project you find dear to you get hated on so heavily.
As someone who does PVE I think that this rant Vetex went on is true since all the PVP’ers are super toxic for no absolute reason and I am on Vetex’s side here since he’s the only dev for AO.
Pvp is fun lots of people find it fun
Would be cool if there would be a free Elysium pass on weekends to kinda experiment on if the pvp player base would increase or not
I agree but cockblocking rkers and sweats from the main game would definitely drive off some players. Which would be nice but it could mean too many people leave and the game still dies. but most of them are addicted to Elysium anyway so like maybe?
i was wondering, whenever the game can survive on its own without pvp, will there be changes on how pvp work? like are there gonna be zones where u can pvp while the rest is more of a pve/exploration experience?
i was thinking recently that some matchmaking system for PVP, like Chime of Conflict from Deepwoken could help the issue of PVPers killing people who only do PVE
cause then they have a more reliable place to go for PVP
but as stated by vetex and other people, many players just really like randomly killing people, and so something like chime might actually make it worse due to the PVPers becoming better from it (and also likely having ELO or something similar) edit: Deepwoken itself is an example of why this doesnt work
something like chime could still be added but i think we need to give players better ways to avoid PVP, resetting your renown sometimes helps but there’s always gonna be the people that attack you anyway
Maybe when the kingdom allignment update releases, attacking or killing players in or nearby towns and kingdoms could lower your rep with them (so long as its not something like an equal hunt) which could make the guards start attacking you or something like that
Different kingdoms could also treat stuff like that differently depending on their ideals and such (Corsair would probably treat it lighter than Skyhall or Sameria would)
Update: I was wrong!
How is this thread not exploding???
Don’t get me wrong I’m happy to see it but wow we’re on 205 messages and its still on topic.
I could also just go into how I feel about PvP as it is rn tbh but that would become more my opinion, I don’t dislike PvP but I can’t enjoy it in this game really (at least right now)
I haven’t been able to share my own opinion on this because I had disappeared into the forest for 2 days, but here’s what I think about the whole pvp situation that the game has.
PVP is fun if both sides agree to it, because it is an extra thing with lots of variety that you can do with low stakes.
PVP with only one side agreeing to it is the single worst thing in the game for most people involved.
The problem comes with the fact that it is mostly a pve game, but occasionally pvp can suddenly be forced upon you when you aren’t ready for it, usually by someone who has spent time getting good at it who doesn’t really respect anyone enough to be nice. If it was mostly a pvp game, people would go into every situation expecting pvp, and getting randomly attacked wouldn’t be that much of a problem.
Additionally, most people aren’t good at pvp because it is rather rare to find someone who wants to actually fight you, leaving you to either attack people who don’t want to fight, or not get good at pvp and be unable to defend yourself.
The actual pvp isn’t a problem, it’s that most of the time it is between someone who doesn’t want it and someone who doesn’t care what anyone else wants because they want to feel power over others.
We can be serious when we try.