or maybe, for each attack you do, an NPC spawns in that position and you can use one of the moves to activate them doing the same attack (maybe only 5 concurrent ghosts at once and they fade after a bit)
which would be fun to use, bait and punish playstyle
spirit weapons is the main way to fight pretty sure, but if not then knight would be to use them
me personally I think spirit weapons just consume ur health to attack others and then lifesteal (you use your health for an attack and if you hit it you get health back smth like that)
i donât think so, spirit weapons are supposed to be analogous to weapons, so theyâll probably be items you equip
morden will probably give us one at the start of the game like the dagger we get for weapons
we donât know this
i thought they were supposed to be to weapons as magic is to strength
my way of thinking about it was that youâll obtain the things needed to summon the spirit weapon somehow, like say a broken sword that transforms into a full sword when used with vitality or like lost spirits you find that you can summon to aid you in battle
So juggernauts are just jojo characters?
yes, stander power
Embrace pain RAHHH
Yo guys weird question but is Knightâs aura related to soul magic or is just a nerfed warrior aura or both?
I think it shouldâve been a sort of vitality imbuement on weapons but since vitality isnât done yet it just became the warrior awakening
Or maybe knights can just have both vitality and its benefits along with weapon aura
Another hint about Vitality is that apparently its being hidden rn is because its apparently spoilers. So something tells me theyre more than just âhealth drain/soul magicâ stuff. Well, I got that impression for a while cause apparently Priests in the past used Spirit Weapons and they were gift from the Gods.
Something that I cant help but note as well is that Vitality never changes color. Its always blue, not green like youd expect. The same blue like that blue light Poseidon gives the player. So thereâs another connection there.
Also, its interesting that Vitality dmg reduction seems to be your âspiritâ tanking dmg for you? When normally, wouldnt your spirit getting hit by attacks also mean your get hurt as well? This is your soul weâre talking about. How does it reduce dmg instead? Unless this âspiritâ turned out to be something else and not your literal soulâŚ
Or its just willpower and Im overthinking.
From what Iâve shears itâs supposed to be to weapons what magic is to fighting styles
And that itâs the old method of casting magic from the soul(which is why it is always a single colour?) but through weapons that are only wielded by those with connections to the gods
IMO, i feel like spirit weapons couldnât be implemented like weapons are, where you find them around the map and just use them, as they wouldnât really feel like âSpirit Weaponsâ.
What I think in depth
Iâm imagining that they would be a spirit weapons item in your hot-bar, where in a new tab next to the magic tab in your inventory, you can use your âspell slotsâ to add new weapons to this spirit weapon item. To keep the weaponry part of weapons there could be a scroll that teaches you different weapon types to choose from. Basically you hold the hot-bar thingy, and you can press a key, and itâll bring up a menu of all the spirit weapons youâve created, and you can select from them, where you can use it like the normal weapon would, with per-determined abilities like weapons, but you can change it any time. That, or something like it, is how i feel like spirit weapons will work.
Iâm imaging that you manifest them, from your spirit, and theyâre not physical, at least. Like how magic is to fighting, magic is manifested, fighting is all about physical. Weapons are all about physical, spirit weapons should be manifested too, right?
I feel like theyâre kind of like strength or arcanium weapons
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