Weapon Smithing Atelier

[Snow flower]

[Type: rapier]

Effects: Attacks leaves a white aura behind.
Appearance:
The long and thin blade is light azure.
The handle is white, with blue wrappings.

Power 1x 90WP
Size 1.1x 50WP
Speed 1.3x 60WP

Is a Strength/Spirit Weapon: No

Elemental affinity: Snow 20WP

Total WP used: 220 WP

Description:
A rapier forged out of arcanium metal.
Once wielded by a female swordmaster, it’s been rediscovered on the shore of a frozen lake.
Cold to the touch, if not careful it will freeze the wielder too.

Skill 1: Piercing strikes
Skill 2: Shining cycle (unique version: Snowstorm)
Skill 3: Ardent Rise
Skill 4: Counter
Skill 5: Ultimate Art: Annihilate

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[Furious tyrant]

[Type: Colossal greatclub]

Effects: .
Appearance:
Dark metal greatclub with spikes along the length.
The handle has brown wrappings.

Power 1.5x 140WP
Size 1x 45WP
Speed 0.8x 35WP

Is a Strength/Spirit Weapon: Strength 20WP

Elemental affinity: NA

Total WP used: 240 WP

Description:
A greatclub once wielded by a great evil.
Even after its wielder’s defeat, it’s enormous weight made it impossible to move it, let alone wield it.

Skill 1: Crushing judgement
Skill 2: Devastate
Skill 3: Seismic rift
Skill 4: Undying fervor
Skill 5: Ultimate Art: World breaker

sorry what do you mean

you literally just said it’s a rapier

Mb, I changed it midway and didn’t correct

[Lightning cutter]

[Type: katana]

Effects:
Slight electric residue
Appearance:
Basically a magurobōchō.

Power 1x 90WP
Size 0.9x 40WP
Speed 1.5x 70WP

Is a Strength/Spirit Weapon: No

Elemental affinity: Lightning 20WP

Total WP used: 220WP

Description:
Slender blade than, according to legend, a wanderer used to slay an infamous sea monster that controlled lightning itself.
The story says that in the battle, both the beast and its thunder were bisected by a single strike.
Lightning has since resided in its edge.

[Eclipse Battle Standard]

Type: Polearm

Stats:
Power - 1.1x [100 WP]
Speed - 0.9x [40 WP]
Size - 1.1x [50 WP]

Effects: A Molten red and gilded gold spirit aura.

Is a Spirit/Strength Weapon: Spirit/Standard weapon hybrid (stats are split between Weapons and Vitality) [20 WP]

Passive Buff: While Equipped, you can imbue the Molten spirit energy into your weapons and gain a passive +2.5% damage, 5% Size, 5% Speed, and +10% Regen boost. [10 WP]

Elemental Affinity: Magma [20 WP]

Description: A tall, slender pole that is rather unwieldy. This weapon, originally a Battle Standard for a long-deceased, pre-magic empire known as the Eclipse Empire, this weapon was blessed by the gods with the power to uplift the spirits of knights who wield it, all while being able to grant allies inspiration to fight all for a cause. Blessed with Hell’s magma, it is capable of melting most metals.

Minimum Level - 150

Skills:
Rallying Roar (150 Wpn/Vit) - Cry out a roar of bravery, granting you and any players in your party +15% Damage, +10% Attack Speed, +10% Attack Size, + 10% Max HP, +5% reduced incoming damage, and +40% Regen. Nearby Enemies are inflicted with Fear, causing enemies at least 50 levels lower than you to flee (NPCS only, not Rivals) and causing all enemies to lose 10% damage. The hitbox for debuffs is affected by Size. This acts as an “Aura” buff, like Focus, Aura, and other similar skills. This weapon’s Ultimate art does not override it.
The buff lasts for 60 seconds. The skill’s cooldown and effectiveness are not affected by Intensity.
Piercing Gale (180 Wpn/Vit) - Piercing Gale skill.
Sparrow Thrust (210 Wpn/Vit) - Sparrow Thrust Skill
Impaling Strike (240 Wpn/Vit) - Impaling Strike Skill
Ultimate Art: Call of the Dark Sun (310 [less if on a customized version of this weapon] ) - Raise the Battle Standard into the sky before staking it into the ground, creating a massive shockwave and large cracks, erupting Magma and Earth from the ground. After usage, this grants a 20% bonus to ALL stats and +20% reduced damage taken. It acts as a “Body” buff and is not overridden by “Aura” buffs like Focus, Aura, or Rallying Roar. The buff lasts 60 seconds after the Ultimate Art cooldown, or about 80 seconds total. This skill is unaffected by the cooldown decrease of Intensity and does not gain any buff scaling with Intensity.

Total WP: 240

1 Like

Hmmm, raising the dead for the sake of cooking…

I like it.