Mistral Update Patch Notes (Discussion Thread)

it really did take like 3 or so years for the lazy pack to be added

this has truly been a loomian legacy worth of waiting time

Now we just need…
Paladin → Saint or Cleric
Knight → Paladin
Juggernaut → Zealot
Savant → Hybrid

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Nah, Savant works as is.

Totally agree with the others, though.

The definition of a Savant is someone very experienced, usually in a single thing, so it’s kind of a weird name for the build that uses everything. I guess you could say that “single thing” they have mastery in is combat as a whole, and I suppose I’d accept that, even though I think it’s awkward.

That is exactly the point of the naming, at least according to the wiki. The study of combat, in general, but no specialization in any particular branch of it. Personally, I think it fits, but maybe that’s just me.

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I somehow predicted this change.

Huh.

Aight, so, this is probably a stupid question, but how do I access the new updates? Just manage to find a new enough server orrr…?

it isnt out yet bruv

Right yeah, figured as much, after rejoining servers for the past 20 minutes.

The patch notes won’t be added to the main game until 1.16 (or any major release thereafter), these are all just patch notes getting pushed to the test server but we get to see them publically

I dont want to sound like a grumpy grandpa, but the fact that it took so long to rename to lore accurate name, kinda shows that spirit weapons were never even thought out mostly.
I bet the only reason our first mention of CORE FEATURE OF 1 OUT OF 4 MAIN ROUTES is all the way in the Nimbus Sea, is cause vetex was like:

guh, oh yeah, spirit weapons were never mentioned…Uhhh…lets add the lore here and here…and uhh…oh yeah, Oracle, sounds cool.

image

Like, how the hell can you not mention core feature of 1 out of 4 routes untill the 2nd sea :sob:
Is vitality a special child, where “special” is “specially abled”

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I’ve said it once and I’ll say it again, vetex is doing everything in his power to push off the development of spirit weapons

image
i heard from somewhere, that Vetex forgot about spirit weapons on initial release, that why we did’nt get s.weapons, but it might be just rumors

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Frankly, I have no clue why vitality/weapon was called knight

or maybe spirit weapons are just so rare that like 5 people in the entirety of the bronze sea know about them, but simply don’t feel like talking about them because they’re busy doing other things

they would be way more known in Sameria of course, since one of the high ranking military people uses one as their main way of fighting.
if, for example, Argos also used spirit weapons, basically everyone who knows about the bronze legion would also know about spirit weapons

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“I think I’ll add the weapon customization first, it’ll be quick and easy, and spirit weapons will use it as well so I’ll save time otherwise spent making them support this system later on”
“ZOMG!! HE IGNORED THE POLLS! HE FUCKING HATES SPIRIT WEAPONS!!! OH MY GOD!!!”

I’m so mad
Punching air
He’s working on spirit weapons next shut up!!! God!!
this isn’t specific to the person I’m replying to either

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it also only took like 3 days to add, so it really wasn’t that bad either

Even Warden Oracle NPC yapped about epicenter more then about his own s.weapon :sob:

average thermozerker revisiting the game after half a year trying to fight anything

I don’t see the reasons for Oracle to be support class. In my opinion it is just recolored sacrifice magic, but: more global (more mechanics), cool, ancient and lorewise interesting.

From almost 4 years of gameplay back in WoM + AO, I would say that the idea of support class sounds unfitting. Any class can be used for support, healing gels, microwaves and etc.

Besides, Ghosts in the Dark Sea were afraid of spirit weapon’s users which means that they are probably not just big pieces of meat or portable healing station.

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