how so ;-;
is it the curve? cause i was mostly referencing the third sea if we want to compare it to what one of the 7 seas look like.
how so ;-;
is it the curve? cause i was mostly referencing the third sea if we want to compare it to what one of the 7 seas look like.
I predict that Sameriaâs capital (Were weâll go to meet the Queen) will probably be a Ravenna-sized desert island, maybe with Arabian architecture.
Sky Monsters
I think Nimbus will be split by Sameria on land and Skyhall on the Sky
Pretty sure that Jern Redside talked about Sameria being a hot sandy place
I think Sameria having Arabic architecture is a good guess. But then again, who expected the dollar store Roman Empire to be in the fucking Sahel.
In my opinion, Ravennese cities donât look good. This isnât Vetex or any of the builderâs fault. Roman houses are generally shit looking. But the historical accuracy is through the roof (pun absolutely intended). Good job to the builds for maintaining historical accuracy.
ok yeah nimbus sea is pog but if sky islands are a large part i kinda want customizable sky boats
Imagine Sky Boat combat
these guys would be found hovering OVER clouds(since it wouldnât make any sense if they were just hovering in the sky)
A special mechanic would be at low fuel(30% fuel) theyâll head back to the nearest cloud to regenerate, or theyâll have cloud water to refuel.
Rubica looks breathtaking from a distance
But itâs ugly up close
I already did! A sky ship fight would probably go something like this:
User1 seeâs User2 on their sky ship
User1 rams into User2s ship, User2 tries to shoot cannons at User1 but misses
User1 boards User2s ship
Instead of spamming skills, I can imagine the two players using M1s and skills like Whirlwind and Flying Slash to defeat the enemy. It would most likely turn into an out DPSing game in order to avoid flying off the ship and into the Dark Sea.
Not gonna lie, Rasna is better. Rasna takes advantage of itâs space, but Rubica has a bunch of buildings we canât even use.
It would be awesome if they had indoor restaurants and hotels in Rubica, but instead itâs just the usual outdoor vendors.
Yeah, the reason why places like ironport and summer hold felt so alive in WoM was mainly because of the building interiors. You could go in and see everyoneâs houses and stuff
YES, everyone loves the feeling of exploration when every house has something inside of it.
Even the Ironport Tavern is cool, even though we never got to use it.
The Tavern on the Borealis Shipwreck was always my favorite place in AA/AR
meh the AA buildings were kind of mid, but the thing that made them so cool was that as a kid it was probably the best thing you could ever see
In fact my first time playing AR it just felt amazing, but the buildings werenât really super thought in like WoMs buildings were(a lot of structures in AA/AR werenât super fleshed out) . Although, maybe that made the game more playable, since WoM having super detailed things probably made it more laggy.
i guess we will have 1 order duo every sea, other than that⌠lots of overpowered enemies because vetex doesnât know how to balance his games (this man needs help)
we can predict racist sky people
This would be pretty cool ngl.
Mayor Tilly boss fight at the end of evil run comfirmed???