about everything going on but also roblox has a whole as this isn’t just a arcane odyssey issue but also a roblox wide issue and I just don’t understand how we reached this point as a community overall.
My hypothesis is that, basically, the average age of roblox players has reached the ‘edgy teenager’ age.
So basically they just want to complain about everything and everyone just so they can get fake sympathy points from other people who are going through the same phase as them.
Them growing up with all those ‘criticism about [thing]’ videos which don’t actually provide criticism and instead is just pointing out things they don’t like and saying ‘Woah, guys, this thing sucks so much because of that’, has probably taught them that that is what criticism is, and they’d think that it’s normal to talk about things that way.
I also have a feeling that the internet is just becoming more toxic over the years, but that could just be an echo chamber or something like that.
(gosh I sound old)
(probably because I never had that phase, instead I just had the crippling depression )
“I feel like clan building is going to be stupid because just everyone is going to be using storm of arrows, so if you hate warriors this is more reason to hate warriors, but the real problem at hand is testers.”
an actual quote from the video
(this is even worse than my late night ramblings)
My theory is that roblox has a black magic ritual going on in the back that inverts the playerbase’s expectations for a game.
The worse a game is, the better it will preform, allowing low effort slop to take over the entire platform bringing in as much money as possible.
Only a few people can resist in comparison to those who do not.
(this is completely real!)