Edit: Forgot images, Alex doesn’t have one because I don’t have any I like currently.
Sif Pollux
Main OC (one who my novelization of AO is about)
My take on the AO mc, standard Amnesiac plotline, Order abductee all that good stuff. Where he differs, is in how long The Order kept him, and by extension Morden and Tucker.
Grew up on Keraxen textile farm with his parents and brother. His parents were both farmers and the actual merchants, so they were well off, but not overly wealthy. Had aspirations to be a Light-Singer (my term for what’s effectively a bard who uses Light magic in their performances.) At sixteen however, word gets around about his talents with Light Magic. Due to his connection to Apollo, he has a greater control of Light Magic, even being able to change the color of his constructs leading to incredibly life like performances. Unfortunately this attracts the The Order of Aesir.
Who proceed to kidnap him, and put into their living weapons program, The Psychopomps Initiative. Two years of nightmarish training, which included things such as dying briefly, getting branded with The Order’s symbol on his neck, a battle royal against the other test subjects, (which left only four alive, you may think this is a waste, but in my … I would say headcanon, but it’s an Alternate Universe at this point. Regardless, The Order had a way of harvesting the Spirit Energy from the legacies the victors slew.) being renamed Achilles after surviving the royal with nary a scratch, and getting his bones replaced with arcanium (the way they did this was through the use of a mixture of earth and metal magic to permanently transmute the bones into arcanium. This only changed the bones’ substance not structure, so bone marrow and red blood cells are still produced. Though this probably means Sif needs a lot more iron in his diet) so that Agamemnon, the leader of the project, is able to puppet the Psychopomps around.
Thankfully they are only active for one year (the previous year spent in training and conditioning, read brainwashing), but have confirmed kills on at least two Cursebearers, which was the main purpose of the initiative creating weapons that can rival Cursebearers in power without needing Seacurses themselves. One of the afformentioned Cursebearers being the Daimyo of Ryujin, Mamoru Shura bearer of the Acid curse.
Finally escape, due to the Wrath of the Gods causing such disorder in the facility that three of the four are able to escape. Persephone however, stays behind to cover their escape. Sif promises to return for her, but is unable to fulfill this oath due to his amnesia.
What caused that amnesia? Y’know just a pact with an eldritch being (eldritch just meaning odd or supernatural in this instance,) basically Sif makes a deal with a being, probably Creation, to fight against The Order’s plan to release whatever power it is they plan on releasing. In return Creation takes Sif’s memories locking them away until Sif is ready to deal with them. Is this an incredibly unhealthy form of the already unhealthy act of repression? Yes, yes it is. Unfortunately the body’s a lot less malleable than the mind, and most of the combat experience Sif gained under The Order is still there. Just locked behind a dissociative state, wherein he abandons all morals and ethics while fighting. Yeah, not a great deal, but he was in pain and practically still a kid, so eh? It made sense at the time.
This is how Sif starts the story, with knowledge of concepts i.e: rain, kingdoms, farming, ect. But no experience to tie those back to, leaving him feeling very lost and not knowing who he is/was. Eventually he goes on his Odyssey, joins the Grand Navy, brings Calvus to justice, and eventually falls in love with Iris and her with him.
Alex "Storm" Pollux
Just gonna copy this section from another OC thread.
Adrian Day
I would probably consider Adrian to be my most interesting OC, if for nothing else than novelty. Unlike Sif and Alex, Adrian hails from Skyhall. His parents were glass workers, and had a history of Glass Magic users in their family.
Adrian was no different, though he didn’t take up the family trade, he was born with glass magic which is what he attributes his silvery hair and grey eyes to. At least for most of his life, more on that later. Growing up Adrian often visited his aunt Maisy “Gwynn” Vista , sister to Adrian’s mother Lillian “Gwynn” Day, who lived in Cirrus.
Though Adrian’s favorite part of visiting Cirrus, was spending time with his great-grandfather Adrian Gwynn. Adrian the elder, or just Old Man Gwynn, was an unparalleled story teller, at least in Adrian the younger’s eyes. Who spoke of the Olympians and the Hellenistic pantheon with such vividity you’d think he’d lived during the Golden-Age. Adrian’s favorite story that he always beseeched his great-grandfather to tell was of the Gwynns and Wisdom’s blessing. It was said that long ago, Athena herself had blessed their house with wisdom seen only in the likes of Odysseus and even today some were born with that blessing.
Adrian had always been, at the very least an odd boy. Not in the way that a madman is odd, but in the way the philosopher is odd. His mind seemed to work at a speed unmatched, forming connections to concepts and theories after only hearing of them for a moment. There were even times, when the world itself seemed to slow to allow the spaces between seconds to be filled with the young man’s thoughts.
This led Adrian to pursue scholarship and learning as his main purpose in life, combined with his love of his grand-father’s stories it led him to become a journalist for the Agora.
During his path to the Agora, he enrolled in the Aeolus (probably going to need a new name given the volcano which was announced) University, pursuing his major in Journalism and his minor in mathematics, with a focus on economics. In these four years Adrian would meet two people which would change his life. His best friend Harry Larsen, a Keraxen who immigrated to Skyhall, and despite the attitudes of the natives carved a place for himself in both the university and later at the Agora. Then his love interest bitter rival, Janet Aura, a brilliant mind to rival Adrian’s own. Constantly competing against each other, be it for scholarships, premotions, or through office pranks. It is also during this time he learns his second magic, trains in fencing and marksmanship, and learns some basic brawling techniques.
Eventually after four years of study and dealing with Janet, the three of them are all employed at the Agora. Janet, having been a year ahead of Adrian, was already a reporter by the time he joined the paper. Meanwhile, Adrian and Harry began their careers as assistants and then move to field journalists. It is during Adrian’s time as a field journalist he gains a love for adventure, which of course leads to the hijinks and shenanigans which my stories about him will include.
Adrian is a legacy of Athena, who does utilize spirit energy, however, he does it an unconventional way. He will probably have a spirit weapon, though to him imbuing his own energy is far easier, but it also allows him to engage quick thought. Which speeds his brain process up to the point it seems time is slowed, this is very useful in both combat and social situations.
This is all for now, I say that as though this isn’t at least 1k words, I’ll write explanations about my minor OCs tomorrow. These will include, Janet, Harry, and Sean and Josephine (The Cursebearer couple who run the Agora)
Only my close friends care about my actual worldbuilding + cast, for the sake of everyone else’s time here, it’s for the better I just spare you all from the ramble.
As for my AO characters it’s just:
generic evil madman
no personality player character that I use mainly ingame
cowgirl, how is this a personality trait I have no idea
I’ll link to this message where I explained my two main OCs in-depth
I do have a third, who is, dare I say, my favorite.
I won’t say much right now, since she will be getting a proper introduction very soon. All I’ll say is, get ready for a taste of what lore-accurate Spirit Energy can really do.
Edit: Here it is! This story has all the essentials about Hayes’ character. I worked really hard on it
Short version: half of them are mentally deranged murderous psycopaths and the other half are just trying to survive
Slightly Longer Version
Mikhail: 193cm, 45 or 48 yrs old depending on version, moderate body, right eye is scarred and turned white (not blind); left eye is blue. Only character among the twelve that has a beard. Morally grey titled towards good side. Kind and caring but also emotionally vulnerable.
Phrixus: 190cm, 36? yrs old, moderate body, wears a black mask that covers all but his eyes. Literally the one winged angel. Kills people for fun with his comically long masamune. Ruthless and arrogant.
Aurora: 170cm, 23 yrs old, slim body, is blind and dressed in yellow. Self proclaimed therapist. Is a silly goober and kind.
Kaira: 177cm, 28 yrs old, muscular, likes to beat people up. Is rash, rude and reckless. Kai and Nya combined if u will.
Galahad: 184cm, 29 yrs old, moderate and handsome, complete opposite of Kaira. Kind, caring and defensive.
btw Kaira and Galahad r in a romantic relationship
Vilmar: 186cm, 40 yrs old? Genetically enhanced monster, psycotic and cruel. Likes to behead people
Alycia: 155cm, 19 yrs old, basically a cinamon roll whose existence is because I need a cute girl. Is kind, too kind, naive and cute. Also very pacifistic and introverted
Valerie: 168cm, 22 yrs old, aka cute girl 2. Similar to Alycia but is extroverted
Lucius: 171cm, 40 yrs old, narcassistic and greedy, beats people up and steals stuff
Regis: 225cm, 30? yrs old, that really big, buff and muscular black guy that hits like a truck. He’s kinda just there
Rosalyn: 175cm, 25 yrs old, the only evil female main. Twisted, cold, cynical and cunning, likes to insult people for no reason
Olivia: 172cm, 35 yrs old, another kind and caring girl
Dm me for long version
That’s cool! Did he move to Frostmill before or after it pledged allegiance to the Ravenna Realm (which, iirc, takes place a few months before the main story)? If it was before, Frostmill’s deal with Ravenna could be quite a life-changing event you could use for your narrative.
Gunther, having thought he left that awful town once and for all, now has his life turned upside down once again as he finds himself under Ravenna’s rulership just like before. Frostmill’s government might even try sending him back to Tiberia if Ravenna wills it.
That’s such a cool premise for a character. Is she like an Atlantean, or a Greek mythological creature, or some other kind of monster? Whatever it may be, there are so many interesting themes you could tackle with that. Let me know if you have any stories I could read!
After all these years of searching for a way to beat lightning saillocks, taking them through a custody battle was the true meta all along
Fr though he sounds pretty cool. Wonder how he got his bounty higher than even most curse users (presumably), and with no lost-tier powers.
Whoa this sounds awesome! I’ve never heard of a story taking place in another sea cluster before. I almost feel tempted to do it myself… All the cool new islands I could make
Also I’m a big fan of these sorts of characters. The underdog suffering all his life under a cult’s whims, taught he was weak only to prove them all wrong.
Lol she sounds so fun. I love silly characters telling the most ridiculous lies.
Also this is a really interesting theme to write about! I’d love to see characters struggle as they question their own sanity and what’s what. Sadly things are rarely ever as simple as we’d like, and that’s something we all have to grapple with one way or another.
This is such an awesome duality, their dynamic sounds fun to read! Also a pretty deep theme to tackle… Do you need to aspire to something greater to feel whole, be it an ambitious goal, dream, or something else… Or is it better to lie low and enjoy an easy, modest life?
Sounds like a super entertaining character, especially since you’ve got Iris/Morden as straightmen endlessly trying (and failing) to keep him in check. Although I think it would just be Morden, since Iris is shown in the in-game journals to be a repeat offender of similar reckless behavior and thus would probably encourage or join Godwin.
Also it’s sweet that he got such burning hatred for the Navy just from hearing Edward’s experience with them. Makes me think Godwin probably cares a lot about those close to him. His thirst for battle most likely gets them in unnecessary danger more often than not, but I imagine he always succeeds in stomping out that danger with minimal harm; defending his allies from trouble with equal fervor and passion as he causes said trouble.
I wonder what that merchant ship incident was
Also you’re the first person I’ve seen to have a logical explanation for their character wearing an exact replica of Calvus’ crown
Big respect for that. The detail that it’s now marred and weathered from how long it’s been worn is cool as well. Gives a visual to think about, while also highlighting how far Nicholas takes their spite.
Purple acid geysers sound so cool
I also think you’re the only other person I’ve seen to have an OC with a background in shipbuilding other than myself. You would think it would be a more common skill, for how useful it is in a place like the War Seas.
HMM… Do you think Sif could ever awaken some of Apollo’s future sight and prophesying ability? When combined with his amnesia, you could turn the normal state of the human mind upside down. A character who knows nothing of the past, but a lot of the future. Idk if that would be in line with your plans for Sif, but hopefully it’s some neat food for thought
Also, arcanium bones, man that’s hardcore
I like how you weave awesome prose into your character descriptions. Usually I don’t try too hard at that when I’m explaining characters out-of-story, I mostly just put effort into the stories themselves, but you go the whole way. I should aspire to that.
Haha self-proclaimed?
I’m curious what the details are
he does get storm magic somewhere along the line!!! like an unpredictable, wild, walking force of nature, much like his personality
The Merchant ship incident actually happens here!
This isn’t my magnum opus, the backstory need a little clean-up. I told it in a rather lazy, oversimplified and almost abridged way when I was writing it down, as I didn’t expect somebody to be actually interested.
For continuity sake, Nicholas was 17 at the time. They gained some fame and they were the talk of the local sea and beyond, the story was published to the Agora after all. Their mind still wonders about the old dreams sometimes. Perhaps it was fate, but they REALLY hate the concept of fate, doing their best to change the future. If fate is set, then chaos can’t exist, right?
Also, they still talk to their master/teacher (Simon Torres), who is at a rather advanced age these days; not being able to join their crew of merry men or sail anymore, he spends his days retired in Sameria at Al-Jahili, occasionally being commissioned for help with ship design.
i don’t have that many ocs but here are the more significant or loved ones (loved as in loved by me)
Arkenheilor (Mascot OC for my Archenhailor identity)
- omnipotent
Ethereal Overcharge
Origin Universe: Unknown, but it’s similar to Undertale and Minecraft’s nether
Age: 600+
Abilities: Magic Light Spear, Light Magic, Lightning Magic
VS Battles Tier: 8-C (small building)
Ethereal Overcharge is a strange humanoid golem spirit that likes fighting others. It fights for fun and doesn’t like killing off its enemies because of that.
My works it appears in: Kits & Kills (abandoned game)
Idea Origin: Vetex Aether Lightning + Aang + Undyne + Construct (Roblox Encounters)
Wielder of Haitsenkori
*the sword he has on his back is different that the image and is way bigger
Origin Universe: Magic Power Simulator
Age: ??? (80 in image, ~280 at death)
Abilities: Enchantment Magic, Fire Magic?
VS Battles Tier: 8-C
I haven’t decided if his real name should be Halshen Kortisaiju or Zornofen Koruchizoru (the latter is actually so silly). No backstory planned, but he died while fighting.
My works it appears in: Magic Power Simulator* (hidden lore figure, why am i even making lore for a fucking simulator)
Idea Origin (Haitsenkori): a giant ass greatsword fueled by metabolism
The Godsight Hunter
Origin Universe: Magic Power Simulator
Age: ???
Abilities: Enchantment Magic
VS Battles Tier: 8-C
No backstory planned, except they killed at least 1 notable lore figure.
My works it appears in: Magic Power Simulator* (hidden lore figure, why am i even making lore for a fucking simulator)
Idea Origin (Godsight Hunter): Sova bow ripoff
Tenevori Etudi
Origin: Legacy/Pre-rewrite Flesh Armored Legends (Elemental Flesh Armored Legends)
Age: 24
Height: 1.84m
Abilities: Life Magic (Biochemical Life Manipulation)
VS Battles Tier: 9-A or 8-C but crushes all carbon-based life form opponents easily
Species: Human
He was once a normal teenage boy living in a country with culture just like the middle east. He also has a younger sister named Selerichi. That all changed when his father, the breadwinner, died when he was 18 and his sister was 13. This forced Tenevori into having to help out the family by raising money.
When he was 19, his college friends introduced him to the drug trade and he got life magic by eating a magical fruit. Life magic is extremely rare in that world. He abused his life magic to the fullest, being able to easily produce drugs and becoming an extremely powerful drug lord.
Selerichi was the chosen elemental flesh armored legend of life. If Tenevori was the life legend, he’d be unstoppable.
Fun fact: If I were to give him a (somewhat) realistic name, he’d be Tenebris Cabral and his sister would be Celeritas Cabral. His counterpart in FAV is Shouzate Elantra.
Idea Origin: had too much fun learning about drugs in health class grade 9
aaaAAAAAH!!
You pay good attention to detail!
Gunther moved to Frostmill long before its partnership with Ravenna, so he ended up living in Frostmill for a decent portion of his life. But he never forgot what it was like to be born on the streets of Tiberia. As much as he dislikes a handful of things about Frostmill like its climate, he still devotes himself to the place as if it was his actual home.
The influence of Ravenna returning to his life led Gunther to ‘a series of unfortunate decisions’ and a 60k bounty.
This one! A direct descendant from Typhon to be more specific, and has some of his features (aka the snake legs, I think if she inherited anything else she’d look horrifying)
I think the legs alone are scary but uh could always be worse
My guy has traits akin to the crazy and hardcore WoM heroes (I call them Aces, they always had the name Ace) who vaporize any weak level 34 bandits in their eyesight! Along with this ive also decided to make him quite egotistical because thats how all water users are!
He also owns a hidden little cult and kidnaps and sacrfices the weak villains or heroes! A sacrfice is a sacrifice…
My OC is… all i can say very stubborn and In Combat gets countered by Range attacks easily mostly magics. He also has the right equipment for a warrior but doesn’t use it properly and Practices alot.
Sounds just like my playstyle
Actually you guessed pretty well. While he doesn’t have full prophetic ability, that was Tucker’s domain as a legacy of Phoebe (Apollo’s grandmother and Titaness of knowledge and prophecy.) Sif does have the occasional prophetic dream, often with heavy symbolism and not very clear meaning. However, they usually reveal their meaning near fruition. It mostly just gives Sif a bit of context on decisions he may make in the future.
Also fun fact, the Arcanium his bones are made of allow Sif to imbue himself with magic. It’s basically just a more intuitive form of the aura spell, with the added benefit of greatly increased healing. Being able to heal being run throw in just a day, so not Wolverine or anything, but still powerful.
Also thank you for the compliment on my prose.
This is going to be a short summary, may leave out some details. This post reminded me to go back to my unfinished lore doc. I have lore deviations for an Abyss Sea storyline that I have been neglecting, but this is the storyline that semi-follows the main story
Simon Fallenfire is a magma conjurer and the Supreme Elder of the Magus Covenant, a clan dedicated to finding The Island (def not Mimhere) by finding the four Keys he has made to safeguard the secret way to get there. He was born from a blacksmith and a seamstress in an island called North Rock, which never existed in current maps of the world.
Ever since escaping from the Order, he pieced together what’s left from his fractured mind. Before being captured he was a traveling blacksmith, learning from many master blacksmiths to hone his craft. His time being captured remains cloudy.
He soon regains another core memory after having an insanity induced hallucination. He took a blacksmithing commission from a man named Danann, and asked him to make a chest with four locks, with keys made from a rarely documented type of green Arcanium. He finds out what Danann intends to use such a secure chest: “To hide the land that remains untainted.” And so he set out to find these keys to find this land, going as far to going in to the Dark Sea itself to find the tiniest clue.
Many think he is a nutjob for claiming such outrageous claim, but such mockery won’t stop his quest in finding the keys to this land. In his heart, it will always be true, and he will be the one to find it one or another.
He is shown to have a stern attitude. His sterness becomes much more prevalent when he is in command of his ship. He maintains Grand Navy style discipline in his crew members, and will do regular drills to maintain sharp effectiveness in any situation. He is also fair in leading the ship, paying its crew accordingly so long as they adhere to the standard. He commands by respect, acknowledging the strengths of his crew, and knows every crew member’s name by heart. He warms up whenever he is around with his closest friends, and will not tolerate any harm to them.
Small Details
Simon Fallenfire had a brief stint as Grand Navy member, almost attaining the rank of Vice Captain. Alas, he left the organization for being uninteresting in his eyes. His time there gave him the experience needed to foster good seamanship and discipline.
His doctrine in fighting others involves stacking every advantage until it is bigger than his opponent. If he feels too underpowered, he is going to leave the fight.
He is scared of razorblades near his face.