me personally I just lower my thing to 1 when I’m about to fight
Thats low
how the fuck did cannon get past testing
anyway i disagree i think npcs supercharging is a great feature
Both mages and magic hybrids getting one of the most busted rare spells in-game while berserkers just get a silly teleport
wait what’s busted about cannon again
I forgor
Thats the thing, testers dont test
If npcs were properly balanced then yeah i could see supercharging being a good feature. But as it is rn, nty
Magic hybrid cannons are mid. But for mages, oh boy…
Big aoe, pierces through terrain AND busted dmg. Also doesnt have much of a cooldown and can be used as an ult art
Vetex really went ahead and made a better pulsar
wow, i sure do hope vetex/the bteam nerfs this in a reasonable way that affects mages instead of ruining this unique and interesting spell for every class
The bteam hate is getting out of hand icl . Overal this seems like a pretty reasonable way to nerf cannon for mages while buffing it for hybrids
personally i think its fun lol
It’s fine until you get hit by a supercharged double beam, lose your limbs, almost half your HP bar wiped, only to panic dash and aggroed another Nightmarish Mage Atlantean, and there goes your run for hecate essence, your hope and dreams, your career, your wife, your house, your kids and the dog.
I don’t know about y’all, but I’ve barely noticed Supercharging except when it’s advantageous for myself. I don’t see an attack on the same scale of Calvus’ death ray, all I see is an opening bigger than the Barbenheimer joke.
Really though, why do NPCs always have advantages over the player? They already don’t need to charge Energy, why can they randomly decide to make their attacks bigger now? Most of them already have access to Ultimate Arts too, which is effectively the same thing.
Super charge looks cool as hell in my opinion so I dont really care
i’m guessing to compensate for their shit ai
but ye vetex should really just improve npc ai instead of adding tons of random advantages like block hacks and inf energy
Vetex can’t code proper enemy ai so he just adds additional nonsense so they don’t get steamrolled by players
Its fine until they insta you with hitscan attacks or you’re too close to them to avoid the nuclear AOE… or if the nuclear AOE is on a hitscan attack that instas you.
i find supercharged attacks to be fairly easy to avoid actually-
they are also fairly punishable