As a main lightning user, I will be going for water and then ice. Why?
If I make a target bleed and use a water magic spell, I will do +20% dmg. This does not remove the bleeding status effect, so after this, I would use an ice magic spell, dealing +40% dmg! The target has also been soaked, so this would freeze the target. Finally, I use my Charged Thunder Bullet! and deal +50% dmg, the perfect triple combo!
I’m a crystal user. My second magic will most likely be paper. I get the crystal bleeding combo, and a fast magic. Also, paper is one of the fastest magics. When flight comes out (for the second magic) I can be one of the fastest people.
Unoriginal lightning user for reasons explained in another post.
Since I wanted to be original in the first place but miserably failed, I will go for sand as second magic. I have no idea what will I really go for as third magic since I don’t think I can pull off a 3 magic combo here and it’s not reaaaally my goal anyway. Might go for crystal because it’s like the best looking magic but it’s just one of all the other magics I could use if I forget about combos.
Maybe something like reflector and life since I don’t think I need 5 magics all about offense. if lost and primordial magics are confirmed noticeably stronger than a tier 2 or 3 basic magic then I will consider changing.
I really hope art of Infinity has timestopping or smth, not too op but something cool af. (like timestopping for 3 seconds, and reduced damage dealt in timestop)
ink as my second obviously cause paper, and third magic will be poison so that i can have a reliable damage over time that doesnt mess with my damage and has good synergism with both of my magics