again, for the THIRD TIME, no one signs up for it, but they are making it actively terrible to have in general, and most people turn off pvp because there is no reward to having it on, you can just duel anyway, and usually thats more fun, and you dont get anything for having renown, so theres no reason to have it, im not saying im super annoyed right NOW because i have high renown, im saying its stupid how renown is supposed to be a thing you go for, but it has NO reward and ALL risk
Then donāt have high renown bro. Itās not like anything locked for you beside vanity.
Its like doing crime and going to jail then goes āOh mommy there is bad guys hereā. You sign up for it. I mean PVP Toggle is a thing nowadays. Its not like you are forced to join PvP. If you want you can just go to Elysium or Munera, or Duel. I mean sure its kinda restricted but like. I donāt know.
I just told you why I would have high renown.
im saying, they are doing things that make having high renown annoying, and im not saying oh yeah i hate renwon i have so much but i get punished for it, im saying, why are they makin the thing that is supposed to seem good, SO bad
Neither of these are true:
- when making a new file, PvP is always left off, you actually need to turn it on. The game also clarifies this when you turn PvP on, and nowhere in the game are you actively shown that there are rewards for having this other than the small vanity.
- You can get all the important rewards from clan vendors under the PvP limit of 250k; everything else is a cosmetic for putting yourself at risk. Everything else you listen either isnāt true anymore, or is also vanity that you donāt need to put yourself through.
You can just turn off PvP, and I donāt have to be reluctant to do so, but I shouldnāt need to turn off PvP to have fun in the game!
Donāt you think itād benefit gankers too? To make their gameplay actually fuller!
PvP is left off unless you had an account that has 250k renown or if it was made before FR. every account is left with PvP off by default now.
also i think gankers enjoy ganking, so ruining ganking probably hurts their experience. I mean, they probably just get their friends on and engage in large gank battles and they partially enjoy that. You have other means of initiating combat if you need to anyways.
Well I didnāt have to turn it on for it to be on, soā¦
You jus
I donāt know man, ever heard competition?![]()
To make it fully clear to you, I leave global PvP on because I want global PvP. My problem is that AOās global PvP is ASS.
Man at this point go outside and touch grass cuz you aināt baiting anyone with this statement
Stock your arguments are really hurting everybody else on your side.
Iāve made my stance very clear. Global PvP isnāt the problem, in fact itās something I find very interesting. The problem is that people are encouraged to use it just to cheat their way to high renown due to design that is at this point intentional.
watch mfs say that ganking is fair after this
But like, there really isnāt a way to have universal PvP⦠and then limit how said āuniversal PvPā is doneā and i donāt think spawn-setting is a good step in that direction either.
I would probably make more efforts on making repeated ganks harder, and make renown gain/loss penalties when you hunt in parties⦠but theres only so many changes you do before said āuniversal PvPā is just duels with less rules.
Did you all ever go outside ![]()
Iām genuinely concern because this is the kind of thinking of basement dweller. This is equivalent of saying āItās not my fault I left front door open! Its the robberās faultā like ya, its true but you give them the opportunity
I pray for you all success. I got exam today. I wish you all happy tuesday. May god help us all.
I HONESTLY think the ideal way to make global PvP is to make it not give any renown at all. Drachmas, sure, but not renown.
It wouldnāt kill ganking, but it would kill the benefit of it, make it a lot less harsh on those who fall victim to intentional game design.
I think players should be able to set their own reward for hunting them, so that you can only get hunted voluntarily, make it into a game, say āMy hunt reward is a sunken sword, catch me if you can!ā
That would be SO FUN.
ehhh, idk bout THAT
would slightly kill the point of renown (as in this case, the number just bloats to infinity and theres no real way to change the statusā itād just be a board of who no-lifes AO the hardest), but other than that, this idea is slightly funny and is something i had thought of sometimes.
I think at that point you could just remove competitive renown altogether, since you remove the main thing itās for. Keep it for like, the navy and roleplay and stuff, but only even show it in the bounty/fame menus, not the player list.