anyways for an actual contribution to this suggestion, I actually do wonder why we can’t imbue our magics with another magic.
I assume that if we could imbue than that would mean there’d be thousands of possible imbue combinations and it’d become a balancing nightmare but the coolness potential in all of that is definitely there
I don’t know, realistically you could just do both at the same time, bing bang, you’ve got equinox.
Warlords can actually imbue Spirit weapons with their fighting style, but as logic would suggest, the two classes are too different for a fighting technique to be applied to a magical ornament, it has no effect.
Not really, it’s just nigh impossible.
Because paladins are specifically trained to handle both, which is what allows them to skillfully combine them. There’s not necessarily a direct clash between magic energy and spirit energy, magic energy just regularly harms things.
That’s kind of just not a good idea, imo.
Really? Of all things, you think Juggernaut makes sense? I mean, I do too, but like, who other than me and you thinks juggernaut makes sense?
Well, that’s different. by “imbuing” it’d imply just using one on the other, which is like casting a light and a shadow at the same time and having it blow up in your face.
No big deal, except for the oncoming electrical burns.
Actually permanently combining a magic is a different story of course. I think the webcomic puts it well. Mutations are usually caused by moments of character development (I kid you not), and a rare combination mutation like that is essentially the same. Imagine a regular mutation as regular character development, and a combined mutation as like 3x the character development at the same time. Bing boom, you’ve got Healing Shadow magic, and also appendicitis.