“Ohh Glitching are you bitching about this change AGAIN?” Stfu and let me hate more efficiently rn
This poll sucked ass and I don’t see nearly enough people talking about it
this poll cemented weapons this update being one of the worse areas this update both with warrior and with the hybrids.
How this affects Warriors
Now, with how limited warriors are with skills in a set, the addition of more skills would be a good idea, and normally I would be okay with this. The problem I have, however, is that this is 2-4 third weapon skills, which is way too small and ends up affecting build variety in Warriors.
I know I have bitched about warriors getting less variety because of this, but let me explain further: Weapons overall have the MOST variety of all builds. The ability to switch out a weapon for another to easily change your moveset on the fly is incredible compared to the other builds which have to find skills and replace others to change theirs. However, warrior has been limited to only a few weapons that are good, which hardly helps it at all since there’s few things for it to switch between with few skills.
2-4 third weapon skills doesn’t help this problem, however. In fact, it only highlights it more, because making only a few available will just incentivize picking those with 3rd skills, since otherwise you are only limiting yourself. Here’s examples I’ve already given of how this could work out given each amount of skills added, assuming the skills are good:
2 third weapon skills: takes up two slots and some random third weapon (likely to be vindicator if anything), less variety overall.
3 third weapon skills: takes up all three slots, less variety.
4 third weapon skills: 4 weapons swapped out, less variety overall.
Even not considering variety, this is still assuming that the third skills are good. There’s no knowing what they’ll do, how useful they’d be in combination with other skills, or if after all the balancing it’ll go through from testers if it’ll be good afterwards.
How this affects Hybrids
This change 100% hits weapon hybrids the MOST. Hybrids suffer from a similar problem from warriors where they use only a few weapons in rotation, usually kai sabre/scims (which are practically the same weapons still), greenwish staff, and either ptd or greatsword from what I’ve seen, with an honorable mention to silent claws, which aren’t usable at all without its E (gee, thanks roblox).
Rare weapons had a chance to touch on this and add new builds to use for hybrids, especially with the possibilities for more weapons with status effects, however because of third weapon skills being voted on, they get nothing for weapons.
“But what about flying phoenix? Ravenna sword gets i-”
It’s other skills are fucking useless. I’m not gonna sugarcoat it, tiger rush sucks and is only going to be worse now that it can’t be used as some extra mobility option cuz of the nerf to distance on grabs when not looking in the direction of a player, and whirlwind is just a worse version of Greatsword’s AoE attack. You will have a HARD time convincing me that one skill can save a weapon with a shitty grab and an outclassed AoE attack.
This therefore leaves it instead as weapon hybrids getting a shitty butter knife with half of what the other builds got.
“But they already have so much to work with!”
So does warlock, which has BOTH Magic and Strength stats with imbuements, yet it gets both sides to this update, while conj and warlord get half of what its getting and a shitty bronze knife. Not to mention, Knight builds get ZERO new things that are good in their ONLY WAY TO ATTACK IN GAME AT THE MOMENT, other than a dodge that the other vitality builds get too.
“Why not wait for nimbus sea? Surely you can get the third weapon skills then as a hybrid?”
Nope. Vetex said the level cap would be increased to 135, which means the 60% cap is at 162. Not only does this not get you any third weapon skills, this ALSO doesn’t let you get to use anything new in weapons with ANY of them.
Unless Vetex adds rare weapons in this update or miraculously lowers the 3rd skill requirement by 10 points, you get nothing new and you either have to do a build where you keep 150 magic, or you have to have an awkward build of 162 in your other attacking stat to get the rare skill that pures already had with 108 in your weapons which makes you limited to old weapons only like you’re a fucking savant.
Overall, weapon hybrids lose the most from weapons in this update because of third skills, while warrior gains something that puts a tiny band-aid on one of its problems while another problem isn’t fixed.
Why do I bother?
I at LEAST hope that maybe some changes can happen. I don’t see why rare weapons and 3rd weapon skills had to be exclusive from each other this update when adding both of them would benefit all weapon builds this update. Other than that, I hope to convince some people that this isn’t really a good idea for weapons this update, because otherwise weapons are stuck with the same problems they had, with warriors getting a band-aid over it while hybrids get thrown a stick.
How’s this for dense jackass