Why is mud a lost magic

Brown snow assuming Snow has or should have a gimmick that it doesn’t. Mud being a lost doesn’t require Magma, Ash, and Ink being a Lost since they would all be losts for entirely different reasons.

The question is whether the reasons for mud being a lost, e.g. uniqueness, are valid enough, and whether mud’s gimmick should be limited to Mud magic, which has basically already been discussed: no the gimmick shouldn’t be limited to Mud, but realistically that won’t ever change.

Neither of the magics you mention solves the issue.

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Literally all that’s stated about mud is that it “slows down opponents with the puddles of mud” or sm like that. You’re saying Ash, that creates clouds with explosions and blasts, and snow, that blinds and builds up, and magma, that makes lava type puddles that melt your opponent aren’t similar or of even more coolness than fucking mud? Ofc mud shouldnt be a lost magic. Lost magics are cool, badass magics that have a lot of unique features, not mud that slows ppl down.

No I’m saying literally everything you just said isn’t unique. I don’t care if it’s cool or not, that’s been known and 80% of people think Mud is bland. 2 magics offer melting puddles, 3 magics offer puddles that can do damage all factors considered, 5 magics offer always damaging hazards, 8 magics offer hazards that can at all deal damage all factors considered, and the list will only increase.

Two magics create clouds (standard damaging hazards but bigger), 1 prim is confirmed to create clouds, 1 magic is likely to create clouds.

I don’t think blind needs further explanation. Nothing here is unique. If you wanna talk unique base magics, Crystal and Wind will get you further.

The biggest reason mud should even be considered to be a lost is because it offers a powerful tool zero other magics have. Once again, question is if that tool should be enough to put Mud where it is, or if that tool should only be limited to Mud.

Not if it’s cool, the answer is obvious and there’s no point in discussing that other than to beat a dead horse.

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“powerful tool” bruh slowing people down isn’t better than blindness or AoE puddles, especially since you can easily dash out of it (assumption)

No dude, i like debates, and i won’t stop defending my opinion until it is deemed correct with viable evidence and points, im not lazy like that.

should’ve been napalm…

AoE puddles are the basic and most common hazard considering even Water can make them with Lightning. Must I re-emphasize how many magics will have similar or even outright better hazards?

All current blinds are weak and as we know 4 magics will have them. I don’t doubt more will.

Cool so there are actually ways it could be advantageous and we could discuss those possibilities rather than assuming common gimmicks everyone already has seen are superior. Even if it’s less effective it does something different. Most losts are just base magics with enhanced stats. Need I go through examples?

Difference between appealing to something everyone agrees with and finding info where there can actually be new discussion.

I AM spiking a new discussion, are lost magics simply basic magics with unique abilities that differ against base magics, or are they enhanced magics with better stats and advantages? Because if it’s the latter, I am completely correct. If it’s the first however, YOU are correct.

Also, relax my dude. Just because the crowd agrees with something doesn’t mean it’s correct, gain some independence.

I think you, me, and most people think it can be both and should be both.

Why is gaining independence to you reiterating previously made points that nobody even disagrees with? You and me both think Mud’s “coolness” isn’t lost-worthy. Why not seek information that people can actually disagree with?

If your first instinct is to say something everyone agrees with, that isn’t independence.

Independence would be “I actually think Mud is cool,” said ONE guy who still thinks it isn’t cool enough to be a lost.

Therefore mud does not qualify as a lost magic. It does not confirm better stats nor does it pose a clear advantage in combat. Yes, its ability is certainly unique, however, that shouldn’t specify it as a lost magic.

You disagreed with it lmfao. I’m not trying to spark an argument, but personally, I don’t agree with mud being a lost magic. I’m not just gonna sucking people’s cocks for likes by posting what people want, but instead, I post my opinion, nonetheless the backlash. Everyone else agreed mud didn’t qualify enough to be a lost magic due to its lacking qualities that other lost magics usually require, and I’m not taking that opinion from the crowd, but rather myself, simply a coincidence.

Lets just agree that mud is a boring concept and the idea of slowing hazards could be better utilized by snow and maybe sand to split them off from the rest of the base magics.

Lost magics as far as we seen or:

  • Combination of already existing magics (Mud = Earth+Water ; Strom = Wind+Lightning ; Posion Lightning = Posion + Lightning etc.)
  • Completlty new Magics that is’nt too powerfull (Phonenix ; Sound etc.)
  • Powerfull or different variation of base magics (Flare - heat magic but based on DoT ; Sound - Powerfull wind i guess ; Diamond - Better crystal)

But i understand why many people find it strange to understand why something is something (Why mud is Lost), cause some mutations from AA becamse base magics, some Lost magics and some Ancient magics.
But maybe we can understand simply by asking questions.

Is magic powerfull or unique?

  • Yes (next question)
  • No (Base)

Is it REALLY REALLY powerfull?

  • Yes(Ancient)
  • No(Lost)

Does this magic is just combination of old ones?
Yes(Lost)
No(Ancient or Base)

Does this magic is just straight up really powerfull upgrade to already existing base magic?
Yes (Ancient)
No just powerfull (lost)

Is this magic magic is just straight up upgrade to already existing lost magic?
Yes(Ancient)
No(Base ; Lost)


Soo Lost magic are just combinations or just straight upgrade to base magics, or (rarely) just something unqiue but not as powerfull.

But Ancient magics are more Powerfull version of base magics or they just Powerfull version of Lost magics. Or it just powerfull…

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This was exactly my argument, Fluect’s counter-argument was that mud was unique due to it’s slowing ability. Although I, once again, personally don’t think that a simple unique ability is enough to promote magic from base to lost. If that were the case, the sunken sword should also be similar in rarity to something like a lost scroll.

Or it could just be renamed to something that sounds more interesting than… wet dirt.

Both solutions would work and this one’s way easier.

The problem doesn’t seem to be what it does, it seems to be what it is because mud is just… not exciting in the slightest.

Nonetheless mud being a combination of base magics; mutations (as you already stated) were made into base/starter magics, therefore this point is irrelevant.

We can’t say for sure, however it for sure sounds weak, fr bruh, mud?

same argument as the combination of base magics, also irrelevant.

Not necessarily upgrades, but deff different and unique.

??? What are you on about? Enhanced magics means enhanced versions of a base magic. If it’s both that literally disqualifies neither argument. By this logic GRAVITY isn’t Lost worthy because it’s not an enhanced version of a base magic, it offers a new possiby good mechanic unique from base magics. I swear at this point you’re trying to find the least possible interpretation. You literally went from “if X is true then I am right, and if Y is true then you are right.” I said, “let’s consider both,” and now you’re telling me “well you are wrong because X is wrong by my own standard.” Nice conversation, I learned so much dude!

I am going to be so charitable as to let you make up a quote just so you can be right and end this argument. I never said Mud was cool, I said it was unique. You said Mud wasn’t cool. If you’re just gonna play these games and not address actual questions then make up informations because this conversation hasn’t provided a hint of new information, thank you.

Honestly, find the quote or just make it up on the spot. I’ll wait.

That’s exactly the problem, if mud were made cooler or more appealing with, per say, a different name, this debate would be useless.

This is… Something

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I dunno, is this something?
I’m not sure, maybe I’m just dreaming.

I’ve had weirder dreams.

Almost nobody did. And for the same reason: it wasn’t cool.

At the end of the day enhanced magic STILL doesn’t qualify magics to be lost magics. You literally said it had to be a unique and strong magic to be a lost magic, not an enhanced version or an upgrade of base magics, that’s mutation G. I said that if lost magics were to be qualified by unique abilities, you would be correct, but you digressed and contradicted yourself, losing your cornerstone of the argument.
In more technical terms, mud has the uniqueness to be a lost magic, but not the appeal nor confirmed strength that most would assume this a mutation (which most are now base magics) also, i’m not lazy, but i’m not going to do work FOR you, you find the quote if you want strong evidence, not my job.