World of Magic is terribly designed compared to AA

You dont say?

bruh, are you the OP? :fr:

I mean, its not easy to follow up to such a big hit as Arcane Adventures. That game was huge for a long time. Vetex clearly tried something new and it just didn’t workout, which is why he’s going back to a more AA style of game. There were 100% some issues with WoM, but I guess all that could be done is learn from it.

he ain’t wrong about WOM.

but like at this point WOM doesn’t exist cuz it’s overshadowed by AO

also…i got here late didn’t i

image
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note that WoM is less than half as old as AA, yet still has more favorites/more visits (on average per year)

if WoM continued to get updates no doubt it would get more than AA’s visit count

This is why…(Monthly average users)

Also WoM is 2 years old in 2 months, AA was 3 years old it’s not “less than half.”

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??? wom isnt even 1 year old bruh
also DAYUM roblox exploded in december 2016
makes me feel kind of wistful ngl
whered u get the image

wom bad1!! its bad!! an uncomplete game thats dead and is getting updates in months is bad!!! where the PHUCK my readit chungus 100 gold at??? motherfuckers?? i wrote an original toopic why no popularitee@!!!@!@#!@#!@#!@#!@#!@#@!#!@

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hey isn’t that 3 words?

i can respect your other opinions but how tf are the visuals in anyway bad?

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nearly a year ago^

this is in the context of wom’s visit count so the timer starts when wom released :fr:

I thought it was about likes favorites, which depend on how much content WoM has, which depends on how long it has been in development.

how

tbh I didn’t read the whole thread. I just saw this

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Just found this post and I’ve gotta ask how exactly is the PvE in WoM worse than it was in AA?
In AA, for those who forgot, the enemies just walked in your exact direction no matter what you did and just attacked randomly, they didn’t even predict your movements so literally every ranged enemy could be countered by strafing to the left or right for the whole fight, they couldn’t even dodge and all but one or two of the real bossfights in AA were completely stationary.

If you somehow think the PvE in AA was better than it is in WoM, you need to talk off your nostalgia glasses because PvE in AA was absolute trash. It was great for 2017 roblox but not anymore.

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AA’s NPCs were garbage, but while WoM’s fights are much better technologically, they’re still easy to cheese and don’t pose much threat.

The point being made is that at least in AA, you were fighting the NPCs, not just running back and forth doing fetch quests.
Simulator tier “press Q to level” wasn’t much better, but at least it was quick and could be done while doing other things, unlike to WoM’s many hours spent fetch questing.

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i sure hope something is planned to fix all of this

me too…

Dang, out of likes