finally detailed the magic system huh?
Fiducia has been renamed to Sirakair
Sequi has been renamed to Malkir
Focaii has been ranamed to Curas
Sirakair are manipulators of Serreth. Usually the term refers to people who can manipulate Serreth while under the influence of a blessing, however the few who can manipulate Serreth without direct intervention from an Arasirikis oftentimes fall under the term as well.
Fortune
Fortune is the term used to describe the natural effects of a blessing from a god without any further manipulation. Anybody who can call upon fortune by means of prayer is called a Malkir. Blessings are extraordinarily simple - they are the slightest pull on Serreth to provide a small gift of good luck to those who follow a god - but those under the effects of fortune are provided with the slightest step they need in order to begin to access Serreth themselves/
Stage 1: Sensing Serreth
With enough training, while under the blessing of a God (usually an Arasirikis), Sirakair can see the physical lines of Serreth providing the blessing. These are usually very faint, and require time and effort to notice alone. Oftentimes, Sirakair will call upon successive blessings from different gods and record the Serreth they can see under each blessing, to map out the lines and find a suitable blessing to call upon, since the fortune provided by a blessing is amplified in areas where many lines of Serreth cross.
Stage 2: Manipulating Serreth
Manipulating Serreth is significantly more difficult than just sensing it. Most of the best Sirakair can do nothing more but direct their fortune in a certain direction (for example, to make a gunshot fly straight) without additional assistance. There are a few exceptions where Sirakair can directly manipulate the world around them, but people skilled enough to do this are a handful a generation.
Curas
A curas is an object can entwine itself in Serreth. While under the effect of fortune, and wielding a curas, the cumulation of strings can allow for significantly easier sensing and manipulation of Serreth. These objects are of great value, and can be sold for extraordinarily high prices.
The most powerful of curas are weapons of extreme terror and destruction, including the one that destroyed the Great Republic of the Stamstani Province in the year 1017.
Magic
Those close enough to the Serreth to be able to manipulate it while not under the influence of fortune are rare, but one of the greatest gifts provided to mortals by an Arasirikis was the gift of magic to the royal families of the world by Narindus. Even distant members of royal families can oftentimes be as strong with Serreth manipulation as other Sirakair who have practiced their entire lives. Since the gift of magic grows stronger with proximity to any monarch within the family, in certain parts of the world royal families have united in order to try and make their offspring as powerful warriors as possible.


