Zormego’s Idea/Writing Hodgepodge

It’s like Touhou (more like Nuclear Throne in gameplay terms, but Touhou is mainly what I think of since I’ve actually played it), combined with AA/WoM/AO. Pick a Species (all of them except for Humans have positive and negative traits), pick a Source Magic type (one of the eleven on the top row) to be your Base Magic (which will give you a special perk such as your bullets/spells gaining speed as more enemy bullets/spells pass through them for Wind Magic), and then go through a sort of story in which you join some bounty hunter in a hunt for some weird guy with a relatively new type of Magic.

That pair of you and the bounty hunter ends up growing to include more characters, such as a Kitsune who is basically my take on an Iris-like character, or a Vampire who serves as the wise guy every piece of media seems to have. Woohoo, storyline plan leaks!!!

Anyway, over the course of the storyline, you should be able to learn up to four more Magic Types: two Source Magics and two Fusion Magics, with the rest of them being learnable in the Post-Game through leveling up. You can only have up to three equipped at a time, but can swap anything other than your Base (First) Magic on the fly. There’ll also be some “secret” Magic types that you can learn independently of storyline progress, but those are a main plotpoint that I don’t know if y’all would want spoilers on.

Only hint I’ll give y’all for now on those secret Magic types is “Remnant of an old game’s original status as an anime fangame.” If you know, you know.

That could probably work. I’ll need to fiddle with it to make it different enough from Smog, but it’s something I like.

I did have a recent idea of making the Flora + Earth Fusion be Moss, but I like the Fungus Magic idea as well. Should I replace Wither Magic with Fungus or nah?