A Handful of Small Changes Towards Hecate Essences to Make Them Reasonable

A Handful of Small Changes Towards Hecate Essences to Make Them Reasonable
effort 4.696969696969697 33 quality 4.756756756756757 37 reasonability 4.809523809523809 42

Explanation:

Magic changing has finally been added… very badly!
I don’t know what testers gave the go ahead on this as it has released but every single one of them that did should be removed for incompetence/straight up lying.

This is terrible. A 1/12 chance to appear on an island the size of mount orthys (if not bigger) and you can only see it if you get within sneezing range of it.
Don’t get me started on generation errors and the essence spawning inside of terrain in the rare instances it does spawn.


The Far Reaches:

The islands are too big, too rare, and the atlanteans are far too strong.
What? We aren’t supposed to go past the second range? Then why is essence there?

Essences should spawn in ranges 2, 3, 4, and 5 with the chances of them appearing increasing the further you go from 10% in the second range to 50% in the fifth.


Essences Themselves:

They should be visible from any point on an island via a bright sky beam.
You should receive invulnerability while interacting with an essence.
To fix generation issues, essences, when they spawn, should also always appear on the island’s peak.


There is absolutely no reason for magic changing to be this absurd.
Vetex, you literally retconned minds and straight up said mages could just change magic through study prior to this.
I get why that wouldn’t be good in gameplay, but holy shit did you have to go this far?

26 Likes

ily pookie :heart:
(also bteam wants to up the chance to 1/10 and give invulnerability while changing already so those are basically confirmed)

1/10 is still obscenely rare for islands the size of those in the far reaches.
Most of the time even if it does generate, you just aren’t going to find it.

2 Likes

5 Likes

Arcane Odyssey add a QoL feature that isn’t stupidly difficult to obtain or comedically buggy and untested challenge (ultra hardcore level impossible)

3 Likes

OMG let this man cook this NEEDS to get added :pray: I’ve spent 7 hours looking which is ridiculous

3 Likes

Folks, Theo’s done it again.
Can I call you Theo?
I’m gonna call you Theo.

Everyone calls me Theo!
(I am not asking ANYBODY to type out my full username)

2 Likes

We will call you theos with this suggestion

atp I’m convinced the Essence spawn script is just a copypaste of Black Shard’s

even the balance team members are tweaking over this lol

It doesn’t reset your second magic???
Wow. That’s pretty stupid.

I’m pretty sure it does ( I used it as a warlock so I’m not 100% sure)
It’s just that you can only reset one magic per essence

and then there’s prothemeus acrimony

I’ve been on the grind since the update came out :expressionless:

somewhat unrelated but have y’all realized that Hecate essence is actually probably sentient somehow

Hecate herself is like the goddess of magic or something so that’s interesting

just make a new slot, it’ll take you less time in its current state

based on what i’ve heard people say, it seems that making a new character file from scratch is more time-efficient than looking for hecate essence

1 Like

pookie cooked