Anyway, going back to your arguments. I think we’ll first try to understand what we’re trying to achieve here, you can say it’s the end goal I guess?
The original suggestion’s goal is to solve the tediousness of modifiers because it is a requirement that players have to grind for, and some people don’t like the grind. Thus to reduce the PvP entry barrier.
The problem is that some people would oppose the idea of reducing the grind, as it could also be part of the game. Reducing the grind would also make it much more similar to enchantments, as currently, that’s the only thing that makes it different from enchantments.
The goal of my idea is to kill the requirement of modifiers directly instead of simply reducing the grind. This is done by making modifiers a unique mechanic that both benefits and penalizes, so that not engaging in the system can be an option.
This also avoids making modifiers too similar to enchantments and avoids reducing the grind as some people enjoy it.
However, it meant items may not be balanced like it is in the current system as you said.
Your goal based on what I understand is that you want weak items to be more balanced, to be more on par with stronger items that are harder to get.
So you don’t mind modifiers being a requirement, and the modifier system staying the same way. It may also partly align with the original suggestion’s goal, as it keeps the system the same.
The issue in my opinion is that this goal will not align with both my goal and the original suggestion’s goal of reducing the PvP entry barrier.
So after like 3 paragraphs explaining the end goals of each player. What I am going to convey is that there would never be a middle ground that all three players will come to.
There will always be an issue with either my idea or the original suggestion that wouldn’t be solved without forcing one’s idea on another.
I hope I don’t miss anything, if I do then feel free to call me out for it.
But I’ll be clocking out now because it’s way too late for me and I need to go to sleep lol. So don’t expect any further responses from me after this point.