Yeah there are a multitude of ways to rework modifiers, just please not the current system
Not gonna lie this is like, the main thing I wanted suggestor for.
Idrk what to do if i get it now
what i hate about this game really is how most of the items you can equip are just plain number changes (besides atlantean items), imagine if every modifier had its built in drawbacks and upsides, like drowned armor giving you more underwater breathing but making you soaked all the time or something amongst those lines
I realy like this idea, lorewise the essence can be materials altered by the enviroment. For example: blasted crystals - applies blasted modifier (Broken pieces of rock turned by the powerful blast). Or even frozen steel - frozen modifier (Steel strengthened by ice).
This suggestion can be easily implemented lorewise and I think it would give a new valuable item for trading.
how would this be explained lore-wise?
a magic orb that has spent decades buried because it didnt ‘activate’ upon hitting the ground? and thus it imbues an object it touches and transferring the ‘imbue’ before dissipating into the environment?? (idk that would be how i’d imagine it)
and i want modifiers to only add texture so it would make items look cool ![]()
Pleaseeee yes this is something we need desperately I hate grinding for hours
I mean this in the most respectful and understanding way possible
This is the most obvious take on this matter. Its so obvious, in fact, that it’s annoying that this isnt already a thing. Like, do you realize that the dev had the conscious decision to not add essentias for the other modifiers?
Like, these modifiers came after both atlantean modifier AND atlantean essence, yet he decided and stated he wouldnt add an essence for them…
I really like your suggestion, really do, it should’ve been a thing for long now. But honestly i doubt it will be added, be it in the next update or in the near future…
And then they made a different suggestion about this ![]()
Yeah, i did so in a way i think is more likely to be added…
Hey if we necrobump this suggestion for all eternity eventually vetex will see it
More effective than voting, fr fr
I will post the entire bee movie one word at a time
Wait can you get drowned sunken pieces?
No, I’m saying we pretend all sunkens are already drowned as an excuse to not allow you to put modifiers on it
Yeah you’re basically right.
Why don’t we just…make it so they can’t be applied to boss drops and sunkens? Just suggest that they can’t be applied to what they already can’t be applied to, the entire reason modifiers were added was to make boss drops not the only way to get a good build
Idk that small detail might be the difference between Vetex accepting it or not
Hmmmm
Oh ![]()
Just make them not appear in the inventory when you try to apply a modifier to an item