that doesn’t sound like it fixes the issue it just makes getting modified gear more common
you’re still most likely going to end up getting thousands of archaic leather leggings before getting a single crystalline attack speed amulet.
that doesn’t sound like it fixes the issue it just makes getting modified gear more common
you’re still most likely going to end up getting thousands of archaic leather leggings before getting a single crystalline attack speed amulet.
Sameria is like 20 parts total
3/4ths of it is just a massive flat plane, what else did you expect
Meanwhile palo town:
Oh my gosh, good point, we’ve basically been thinking about modifiers in a vacuum, there’s so many other variables to consider that make this whole thing so much worse
Cant forget about 70% of the time getting common charts which have an incredibly low chance of giving you a good item, let alone on a good island with the modifier you want
Oh AND on the part with the modifiers you want (sand giving superheated/sandy, dirt giving archaic/crystalline)
well, i think this topic has the most replies i’ve seen in a suggestion
I really really really want a modifier rework ok
This keeps going lmao lol, I’m enjoying this
10 hour bump
(It has begun, the bumpening)
U can make there be forum notifications on ur phone, just change the settings (im on mobile too)
why 3 star ![]()
ill try that, thanks
This was talked about long ago when modifiers did get added, and I do agree with the fact that it is a more grindy process, but I think instead of making stuff like boss armor or sunken armor more insane by doing this, this also makes every other gear that you can get the modifiers on currently pointless.
Because EP wise, it is just a direct buff to stuff like sunken, or boss armors. And atlantean essence’s value only comes from the fact that it can be applied to boss armor or sunken armor.
The problem you mentioned is the “method” of getting the items, but instead of changing that, you suggested changing the entire item instead. Which I understand, but it is not the best.
Vetex has added to the empires update regarding charts. He made it so you can get higher tier charts more commonly after defeating a rival. Which I see as a win for charting. But I still see a few flaws with it, like how there can only be 1 rival in a server for everyone in the server. That should be increased, and I think a great buff would also be for charts that have multiple parts, they should show all the islands that they go to, but not reveal their location.
Like when you get a legendary chart, you have to do each and every chapter before you get the next part, but when you do it, and you don’t get the island you wanted, you feel disappointed. That can be changed by maybe showing half or all the “islands”, but not their locations. The locations will be revealed when they are found chapter by chapter, I feel like that’s a bit better than the current system. It is very grindy, but the idea of making modifiers like essentias has more problems than solving the current problem at hand.
1 star effort.
bruh.
Kos
dont put him on kos he plays fire magic
nvm its not fire mage kill him
nuh uh
get me blud’s username it’s actually on sight if I see them ingame
bro didnt figure out who i am lol
also in the next update we might get blasted in nimbus maybe
Yaaa I think the suggestion is cool! But I do partially agree with mr. Arcey that this change could potentially yknow… Make other issues arise!
Still though, it would be nice!
i doubt it but maybe