Disclaimer:
By “confirmed” i mean the magics that we, as a player saw, or heared about. Despite something like Storm magic is being mentioned on trello, we, as players never encountered or heared about it.
Here’s theoretical list
Here’s Practical List
Base Magics
Can be chosen as a player’s first magic.
- Fire
- Ice (Glacial, Arctic, Sage and Mystic color variants)
- Water (Spring, Tropical, Abyss, and Swamp color variants)
- Magma
- Earth (Soil, Stone, Bedrock, and Sandstone color variants)
- Wood (Oak, Birch, and Cherry color variants)
- Metal (Iron, Steel, Copper, Gold, and Rose Gold color variants)
- Light (Sunlight and Moonlight color variants)
- Wind (Neutral, Cold, and Warm color variants)
- Acid (Green and Purple color variants)
- Shadow
- Lightning (Teal, Yellow, and Purple color variants)
- Poison (Toxin and Venom color variants)
- Plasma (Gamma and Nova color variants)
- Sand (Desert, Coastal, and Canyon color variants)
- Glass
- Crystal (Ruby, Sunstone, Citrine, Emerald, Sapphire, Amethyst, and Tourmaline color variants)
- Snow
- Explosion
- Ash
Lost Magics
Can only be obtained from completing sea-based activities, and would start to be found at much higher levels. Lost Magics cannot be learned naturally, and require a scroll with written instructions that the use must study to use the magic properly.
- Slash - A bright green energy that is reminiscent of wind, but can cut through objects and people easily. (Swordsman Avery from General Zaix Journal, curse variant)
- Flare Magic - Magic focused on AOE and DOT damage rather than base damage, resembling solar flares. (Iris)
- Aether Magic - Explosive and bright light. (King Calvus)
- Wave - Attack using strange blue energy that causes the target’s magic energy to drain. (Curse varinat from General Zaix Journal)
Ancient Magic
Magic that is far more ancient and forgotten than the Lost Magics, these are extremely powerful and hard to obtain. None of these magics have creatable skills, meaning every spell for them would need to be found via a Spell Scroll. Ancient Magics were extremely rare even during the Golden Age of Magic, where only a few lucky humans were given them as gifts from the gods. In modern times, the only way to learn an Ancient Magic is to learn how to control it by reading Ancient Magic Scrolls, and practicing their instructions thoroughly. These would be obtained extremely rarely at much higher levels from sea-based activities.
- Apocalypse Bringer - Extremely unstable and explosive. (Nero Caesar possessed a curse variatn, partialy confirmed by vetex)
- Inferno Magic - Powerful blue fire that can burn anything. (Warren)
- Death Magic - Only has forbidden and cursed skill types. (Morden possesses a curse variant)
- Shatter Magic (?) - All skills shatter anything they come into contact with into pieces, including magic attacks that are lower level than the caster. (Is used in fusion with Apocalypse Bringer to create Dev magic - Cataclysm)