List of all magic(51 magic)

Disclaimer:

I made this post so that people who interested in amount of currently known lost magic, wont be surfing forum for hours, cause vet hid lost/ancient magic list.

Here’s Practical List

Here’s theoretical list

Base Magics

Can be chosen as a player’s first magic.

  • Fire
  • Ice (Glacial, Arctic, and Sage color variants)
  • Water (Spring, Tropical, Abyss, and Swamp color variants)
  • Magma
  • Earth (Soil, Stone, Bedrock, and Sandstone color variants)
  • Wood (Oak, Birch, and Cherry color variants)
  • Metal (Iron, Steel, Gold, and Rose Gold color variants)
  • Light (Sunlight and Moonlight color variants)
  • Wind (Neutral, Cold, and Warm color variants)
  • Acid (Green and Purple color variants)
  • Shadow
  • Lightning (Teal, Yellow, and Purple color variants)
  • Poison (Toxin and Venom color variants)
  • Plasma (Gamma and Nova color variants)
  • Sand (Desert, Coastal, and Canyon color variants)
  • Glass
  • Crystal (Ruby, Sunstone, Citrine, Emerald, Sapphire, Amethyst, and Tourmaline color variants)
  • Snow
  • Explosion
  • Ash

Lost Magics

Can only be obtained from completing sea-based activities, and would start to be found at much higher levels. Lost Magics cannot be learned naturally, and require a scroll with written instructions that the use must study to use the magic properly.

  • Storm Magic - Control of tornado winds and lightning.
  • Slash Magic - A bright green energy that is reminiscent of wind, but can cut through objects and people easily.
  • Aether Lightning Magic - Explosive green lightning.
  • Poison Lightning Magic - A precarious toxic lightning that shocks and poisons targets.
  • Flare Magic - Magic focused on AOE and DOT damage rather than base damage, resembling solar flares.
  • Phoenix Magic - Allows you to summon large wings of orange/white fire in order to attack.
  • Aether Magic - Explosive and bright light.
  • Darkness Magic - A dark purple/red or purple/black energy.
  • Sun Magic - Nuclear orange flames which have a long damage over time.
  • Lunar Magic - Dark blue water that has a white glow.
  • Healing Magic - All skills heal the target. If the user is in a party, it will ONLY heal party members.
  • Sound Magic - Attack using powerful sound waves, damaging the target and your surroundings.
  • Diamond Magic - Attack using diamonds.
  • Mud Magic - Attack using mud, a dense mixture of earth and water. Puddles slow down anyone who steps in them.
  • Wave Magic - Attack using strange blue energy that causes the target’s magic energy to drain.
  • Gravity Magic - Crushes the target into the ground or draws them into itself.
  • Frostmetal Magic - A combination of ice and iron, creating a dense, freezing cold metal.
  • Blizzard Magic - A combination of freezing winds, ice, and snow.

Ancient Magic

Magic that is far more ancient and forgotten than the Lost Magics, these are extremely powerful and hard to obtain. None of these magics have creatable skills, meaning every spell for them would need to be found via a Spell Scroll. Ancient Magics were extremely rare even during the Golden Age of Magic, where only a few lucky humans were given them as gifts from the gods. In modern times, the only way to learn an Ancient Magic is to learn how to control it by reading Ancient Magic Scrolls, and practicing their instructions thoroughly. These would be obtained extremely rarely at much higher levels from sea-based activities.

  • Scorch Magic - An explosive green fire that is highly combustive and dangerous.
  • Apocalypse Bringer - Extremely unstable and explosive.
  • Inferno Magic - Powerful blue fire that can burn anything.
  • Blaze Magic - Super-heated lightning that has the appearance of fire and can form into bolts. (The magic variant of Cursebeard’s curse)
  • Shatter Magic - All skills shatter anything they come into contact with into pieces, including magic attacks that are lower level than the caster.
  • Death Magic - Only has forbidden and cursed skill types.
  • Life Magic - Extremely powerful healing magic.
  • Pressure Magic - A combination of wind and gravity magic, resulting in dark grey/glowing purple air that can exert more force than the heaviest magics.
  • Electron Magic - A teal and red form of lightning magic that leaves clouds of deadly, burning air.
  • Equinox Magic - A perfect balance of light and darkness, which releases extraordinary power and damage due to its instability.
  • Sacrifice Magic - Costs your own life force to cast. In exchange, its spells are very powerful and drain the target’s energy.
  • Balance Magic - Attacks deal heavy damage to players that are the opposite reputation of the caster, and no damage to players of similar reputation. Attacks cost lots of energy to use and have a long cast time. When this magic deals damage, it slightly altars the reputation of the target with each hit, raising it if the target is evil or lowering it if the target is good. This magic appears the same color as the user’s first magic.
  • Promethean Fire - The rarest magic of all time, dating back to before the gods. This form of fire magic is pure white, and can give different kinds of status effects depending on the spell type used.
76 Likes

:frcryin:

11 Likes

What’s this magic

I refuse to let this exist

i cant wait to fight someone with all promethan fire spells with their guild named “olympus”

8 Likes

I believe he got rid of the list for a reason, so take this list with a grain of salt. Don’t get your hopes up for something that hasn’t been confirmed

4 Likes

Flare magic is the only lost magic 100% confirmed

4 Likes

lets kill balance magic

3 Likes

Balance is definitely going to get slightly altered since it states that it will take on the colour of your first magic, but based on recent information, we will most likely be able to make it our first magic.

2 Likes

you’ll probably be able to replace your second and third magics, not your first, but we’ll see

4 Likes

storm, scorch and electron are also kinda confirmed too since they’re mentioned on the lists still

3 Likes

flare is the only one 100% confirmed

3 Likes

yea

2 Likes

He hid it because people were creating metas with it even though they are just concepts that are bound to change.

forum users trying not to create a meta build in an unreleased game:
FIRE

16 Likes

storm i would say is 100 percent

1 Like

Storm has a high chance of being ingame but it’s not 100% like Flare

4 Likes

im sure vetex is 100 percent gonna add it as hes removed everything off the trello but aether and storm

what balance magic does to a mf:
image

2 Likes

im 99 percent sure thats not going to be added or is might be revamped because of the way infamy bounty and all that fancy shenanigans work

1 Like

As he has shown many times, just because he said something years before it’s added doesn’t mean it’s confirmed to exactly be that way

2 Likes