AO Ideas Trello

edens zero is a spinoff right

A lost fighting style can be upgraded to an ancient one

This Trello has 357 ideas, not counting templates and our trello introduction

Somewhat of a spoiler for anyone else, particularly shell

There is a reason why it’s called Dragon Slayer Magic and it’s in the name

I like Happy. Now does happy have the ability to teleport between dimensions after he helps someone on their quest?

No, they can be upgraded to have the strength ancient fighting styles were assumed to have, they don’t become ancient fighting styles.

Never said they become a different one, I said that they upgrade to be the equivalent to an ancient fighting style

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Accessory ideas

Dog Ears and Tail

Both items come in 16 different color variations and have a level range of 50-100. They are an upgrade to the Cat Ears and Cat Tail accessories. Either granting agility or attack speed depending on what bonuses cat ears and cat tail grant.

Fox Ears and Tail

Both items come in 16 different color variations and have a level range of 100-250. They are an upgrade to the Dog Ears and Dog tail accessories. Either granting agility or attack speed depending on what bonuses cat ears and cat tails grant.

Wolf Ears and Tail

Both items come in 16 different color variations and have a level range of 250-400. They are an upgrade to the Fox Ears and Fox Tail accessories. Either granting agility or attack speed depending on what bonuses cat ears and cat tail grant.

Why did I make these?

update ^

Why are you a furry?

nah. Just seemed like it fit.

Added

Not a dumbass (however, its funny that you jumped to that quickly)

I researched it a while ago; dragon slayer magic is hundreds of years old. Its name literally originates from the fact that it lead to the deaths of a lot of dragons in the war that birthed it. The main dragon slayers in Fairy Tail use that same magic, so it has the same name, regardless of how they’ve used it themselves. While I did reply to you, I just meant it as an indication to shell that it actually has a reason why it was called dragon slayer magic and it has nothing to do with the major users of the current time (besides Acnologia and a few others).

Weapon concept
Comically large spoon
Exotic blunt weapon
Description: “Only a spoonful…”

Skills

M1: A basic swing, deals medium damage with a large hitbox.

Q: The user slams the spoon into the ground, dealing medium-high damage with a large aoe.

E: The user throws the spoon at the cursor, dealing high damage and removing a limb.

F: The user does a more powerful slash, dealing extreme damage while knocking opponents far away.

Advanced info.

M1 hitbox:
11 studs forward
6 studs right or left (swing direction cycles from right to left)

Q hitbox:
20 studs in each direction around the player.

E hitbox:
covers the entire projectile, has no aoe.

F hitbox:
21 studs forward
13 studs to the right or left.

cooldowns:
m1: .68 seconds
Q: 30 seconds
E: 18 seconds
F: 40 seconds

start and endlag:
m1: comes out frame 3, no endlag.
Q: comes out frame 11, 48 frames of endlag.
E: comes out frame 7, 8 frames of endlag.
F: comes out frame 21, 14 frames of endlag.

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Added

Name: Lotus Fist
Rarity : Lost
This fighting style would focus on doing a massive amount of damage at once on enemies. When you get this fighting style, you receive the option to replace one of your skill hotkeys with Lotus Release. You would still be able to customize the animation of this skill, but it would have fighting style AND magic animation options.

This fighting style would be very unique due to the fact that every skill would only ever do 5% of its damage. This can’t be changed. The rest of the 95% would be logged on the enemy as Lotus Energy. You could only give Lotus Energy to three enemies at a time. When giving an enemy Lotus Energy, up to 3 lotus icons would appear on your screen where an energy bar would go. These lotuses would change color depending on how much lotus energy each enemy has.

The Lotus Release skill would turn all the Lotus Energy into True Damage on enemies. Lotus Release cannot be blocked or parried. True Damage ignores all damage reduction. If an enemy received enough Lotus Energy to the point that the True Damage exceeds their current health, a black lotus would appear above their character’s head. If the user is a warlock, Any DOT or bonus synergy damage from Lotus Fist skills would also turn into Lotus Energy.

Fighting Style Effects: Users would have pink petals spiraling around their fists (and legs during kick attacks) re. When enemies are given True Damage, pink strike effects would appear on their character. The more True Damage they take, the bigger and more dramatic the strike effects would be. If the True Damage does more than 30% of their total health, their entire screen would flash negative for a split negative, except for the pink strike effects. If the True Damage kills them, their screen would flash negative and then fade into complete pink.

Fighting Style Effect Visualization:

Swirls like this around your fists
Lotus Fist

Your screen would flash negative like this for a split second when taking more than 30% of your total health by True Damage

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White Lotus Fist would be the ancient upgrade of Lotus Fist. It’d be the same except for the fact that you’d be able to give up to five people Lotus Energy instead of 3 and you could give your allies Lotus Energy too. But instead of doing damage, it’d heal them for 50% of the damage they would have received if they were an enemy. Ally Lotus icons would always be green

Added

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Could you repost it? I made a small edit

aight which part is the small edit