Clarification : two Ideas can have the same name it doesn’t matter, since it says who made it
As a french speaker I am offended
time for some fighting styles and techniques, I have limited knowledge on how fighting styles and techniques work, so I might come up with ideas that don’t work/are already done, so go easy on me:
DRILL FIST IMPACT
the user spins their body to mimic a violently rotating drill, then, they slam into the opponent with both of their fists for a devastating impact that can drive them into the ground.
DEVILS DANCE STYLE
the user utilizes mesmerizing and dazing movements to disorient the foe, as well as rapidly approaching to land quick and painful blows to areas near or at the opponents vital areas, this fighting style heavily incorporates many features from brazilian dance fighting.
ASTEROID ELBOW DROP
the user pins the opponent to the ground, immobilizing them in some way or form, before jumping extremely high into the exosphere, and upon return, solidifying their body to be as hard as rock, and their elbow ablaze from the effects of the ozone layer, eventually igniting the users entire body before a catastrophic impact. this technique is truly devastating, but also damages the user quite a bit.
SIDE ARM BLITZ
the user will greatly increase the power of one of their arms to create a unique weapon out of their own body, being able to reach opponents with greater range allowing for easier grabs, being able to smash any obstacle, and even deflecting many magic types, this can be combined with all other styles and techniques mentioned here for increased damage and power.
RIBCAGE BREAKER
the user grabs the opponent before violently barraging their sides with powerful punches and kicks, and them slamming them back down on their side to finish them off with another kick in the kidneys, this move drastically lowers walkspeed for the opponent, and always leaves a severe injury that requires treatment immediately after combat, during combat it can cause all kinds of nasty things.
DRY DROWNING
the user targets the opponents adrenal gland through the mouth, first expelling their body of all oxygen, and then stimulating the gland with a small amount of water, causing the opponent to feel a devastating drowning effect that deals massive DoT, the move itself deals no damage however. (this is basically what kenzou does in part 6 of JJBA)
SKULL SPLITTER
the user hardens their cranium as solid as a rock, before violently bashing it onto the head of an opponent close by, then, bashing the opponent in all crucial joint areas, and finally the stomach with a finishing downward impact, this move also grants a defense boost to the user even after it’s usage.
FULL IRON BODY
the user drastically hardens up their body while sacrificing jump height and movement, for incredible defenses and a minor boost to power.
STRIKING WIND FLUTTER
the users legs will rapidly whip the air to send shockwaves that can slice through most weak barriers with ease, this move is a much more spread out version of the oathkeeper sword ability, with more damage in exchange for lack of accuracy.
(well this is what I came up with so far, I’ll add more soon, for now, this seems good enough, @anon82052662 might wanna make an entire segment because I have a lot of potential ideas I wanna smooth out, anyways, tell me if these are good or what to improve on)
Firstly tell me wich ones are Techniques, wich ones are Fighting Styles and their Tiers please
these things got tiers what-
wait how do tiers work like I didn’t know fightning styles got tiers
Fighting Styles : Base or Lost or a Base Upgrade or a Lost Upgrade
Techniques : Rare, Lost, Ancient
oh okay
drill fist
rare technique
devils dance
lost style
asteroid elbow drop
ancient technique
side arm blitz
lost style
ribcage breaker
rare technique
dry drowning
lost technique
skull splitter
rare technique
full iron body
ancient technique
striking wind flutter
lost technique
Boss concept:
Thelis, The mind-crusher
Level: 7,500
Health: 30,000 (increases by 15,000 for each player currently in a radius around him who has damaged him)
Stats:
8,000 magic
7,000 strength
Moveset:
Headcrasher: dashes to the player from a long range extremely fast for a grab, slams the opponent into his knee, launching the arena doing 3,000 damage if it hits. Can combo into any projectile move
Mind annihilation: fires 6 blasts
into the air that crash down on the player one at a time, each doing 900 damage.
Will crusher: A stomp which creates a shockwave that launches the player into the air unless they jump over it, does 1,500 damage if it hits.
Confusion blast: A fast moving blast that reverses the player’s controls for 5 seconds, deals no damage.
Mind-breaking nightmare: A series of 3 dashes, if one hits the player he kicks them for 2,500 damage.
Phase 2:
Transitions into phase 2 at 17,500 health.
New attacks:
Willbender: stops in place and reflects the players moves for 10 seconds.
Mind destruction: A self explosion that releases beams that fire at the player one by one, eplosion does 2,000 damage while the beams do 600 each.
Willpower shredder: A grab that leads into a series of 20 punches, ending with a throw.
punches do 70 damage each while the throw does 200.
Ultimate art: Mind killer
covers the outer half of the arena with a surface that increases insanity by 3 while in it, also creates 3 solid beams that rotate around him for 15 seconds, accelerating faster as the attack continues. deals 700 damage on each hit.
Old attack buffs:
Headcrasher: dash is faster, deals 5,000
damage
Mind annihilation: blast amount is doubled and blasts are fired out and come down much faster, deal 1,100 damage each.
Will crusher: Stomps twice, shockwaves move faster.
Mind-breaking nightmare
increased to 9 dashes, dashes are much faster and hits the player multiple times for however many dashes were left.
deals 750 damage each hit.
Drops:
Mind-crusher set:
helmet:
175 power, 300 defense, 1 insanity
chestplate
350 power, 450 defense, 2 insanity
leggings:
50 power, 1,500 defense
1/150 drop chance for any piece, lowers by 10 each kill
ex: 1/140, 1/130, etc.
Amulet of Annihilation:
550 power, 2 insanity
1/50 drop chance.
the name is based the word thèlisi, which means willpower in greek.
(i think)
The Armor stats are very bad if this is an end game boss
Weapon concept:
Skullcrusher
Legendary
blunderbuss
Moveset:
(Damage amounts are their base damage without any buffs)
Click: fires an accurate spread of 6 bullets, dealing 150 damage each in the limbs, 250 in the torso, and 400 in the head.
Q: A dash into a grab, after which the user fires all bullets into the opponent’s head and throws them away, deals the same damage as if all headshots hit along with 400 from the throw for a total of 2,800 damage.
E: Fires a storm of 50 bullets above the user, dealing 400 damage for each time a bullet hits an opponent
R: The user throws the gun with mild homing, doing 750 damage if it hits
F: The user quickly fires 3 less accurate spreads of bullets out, dealing half damage each.
its meant to be a power oriented set, the extra defense is just a small bonus
And ? In the endgame amulets of max level will probably give like 400 of a stat
amulets you can wear one of, which are more powerful than armor (from what we have seen atleast)
You can were multiple Amulets
i mean of the same type, although i will buff the amulet drop
also this is meant to be fought at around level 600-750, as an optional powerful quest boss
Wtf the dudes gonna get instakilled