How big of a mutation is it?
Whole body is being altered.
Would atlanteans even consider giving offsprings?
As far as im aware they are canibals, they are going in packs of ships or staying on island, and attacking intruders. So eh, depending on context.
What are the chances of mamal body being forced to turn into fish-like body, being able to have a healthy offspring?
Ig 0
What is the LAST POSSIBLE stage for offsprings?
I think Lesser-Mutated is the border variant, as after that, body is getting altered too far.
If lesser mutated are only last possible stage for offsprings, would lost sailors consider it?
Hell no, they just want to survive. But the âcursed seasâ mutate them
TL;DR
Bro, they are trying to survive, the last they think about is making little atlanteans.
This is going to be the last answer of that... Question.
Think of it as the Forced Evolution Virus from Fallout. The side effect of that virus is that canât reproduce as they are now infertile from being forcibly mutated to be the ânext evolution of humanityâ.
This logic can be applied here. They are now mutated beyond the point of no return that their reproductive systems are now irreparably damaged and therefore cannot reproduce.
So no, they cannot reproduce and they never will. Like the mutants from Fallout, they will die off with no children."
Moving on from that, has anyone made a system that nerfs OCs to be more believable for future writing?
anyways the only current rule for OCs is that they cannot be exact rips from the game (you make a new version of your oc that exists in this universe, not taking your canon oc and placing them in abyss)
power scaling is based off of user preferences, and hopefully people recognize that an overpowered character is boring af
I think overpowered characters should be placed in situations where overpowering the enemy will not solve the problem/make things worse. Letâs say you have a character that is strong enough to destroy a mountain in one punch, and you put them on a ship in the middle of the sea surrounded by Atlanteans. Theyâd have to control their strength to not destroy the ship, ESPECIALLY if they have allies on that ship, because destroying that ship means even if you kill all the Atlanteans, youâll be stranded.
This forces character development. If the character doesnât use their full power, their allies will be in danger, but if they still do use their full power, it could still make the situation worse. And again, if theyâre alone, they can still shoot themselves in the foot by destroying their own ship.
Unless you make a TOTALLY overpowered character that can swim from Redwake to Ravenna in two minutes. Your overpowered character should have at least one weakness, and it should be a reasonable and interesting one.
Maybe they canât swim, or maybe they have a moral restrictions. Perhaps they canât use their full power because of an environmental condition. Something interesting, you know?
Tbh, this is basically the situation with curse users, so if anyone has an OC with a Sea Curse, this is how it should be approached.
But in general, for all other OCs, its recommended to be concious that this isnt the AO theyre used to, and is meant to be a way to imagine existing characters in new situations
Question. My character is rich self proclamed âscientistâ who had spent weeks in Dark Sea in search of Epicenter. Does she fall under the same rule?
(Bro wanted to become stronger and was like âhm, where can i get stronger? HmâŚOh, probably the source of all pollution in the whole world!â)