we needa discuss what magic, weapons and/or fighting style would be the most effective and make optimal teams outta that
fighting style: cannon fist
magic: light
weapon: musket
why light
also musket and/or dual flintlocks
light since it can go the farthest, and you want to be as far as way as you possibly can
other guns can work, but musket goes the farthest too
i personally thought metal conj with guns would work
slow but hits like a brinks truck
Atlanteans fight like players (in-game) bruh, they’d dodge the attacks.
brother im not using the magic im using GUNS which are fast themselves
Remember the gun you’re talking about is a flintlock/musket
Those things take a long time to reload
boy…
whatever man how about bows
You have to knack an arrow
Self explanatory
seems faster though
Bows definitely have faster firing speed, but they take some decent strength to pull back. That and training for a bow is way longer than training to use a gun
You have to pull a bow and arrow while you’re in a rushy situation
Risks like pulling on it too hard and snapping the string will be disastrous
bro have you seen how slow metal imbue is? piercing shot turns from a hitscan ability into one with the speed of an average speed blast
ah
eerrm then uhh idfk like electric sailor style except instead of drinking the water you wet it on your hands
Then you’re basically using basic combat + your gloves are now soggy
The ENTIRE PURPOSE OF DRINKING SEAWATER IS BECAUSE IT IS RICH IN MAGIC ENERGY
aww i was expecting something with that Ueno, now an atlantean, suddenly showed up at the port and then them having reunited
“Hey buddy its safe in this town, no need to tear my abdomen apart.”
-some unlucky sailor
alright fine you want something else? narwhal horn on a sword handel
range too small? narwhal horn on a stick
narwhal horn arrows
honestly a narwhal horn spear too
goddammit now i wanna design new weapons