Also beam cooldown is now 3 seconds so mage is actually skillful
Snare shouldnāt share a cd with other grabs except for snares(sure theyāre both grabs but one leaves you open for 2 seconds and the other does the opposite)
Beam should have a half second cooldown after a blast is use to prevent air stalling(sorta???)
Beam is spammable. 3 second cooldown and Iāll be pushing for that till the end of time
Yāall know we have a discord server now right?
I didnāt know that. Invite?
Link
Itās related to pvp
Having max level 250s evaporate people trying to do sailorās lodge and fort talos is an issue that will eventually become relevant and we canāt ignore it
Best to stop the fire before it stops
Reasoning?
bro i hate that mage has 0 cooldowns so much. Literally no other class is able to jump high jump and spam fast, strong and big moves
shut yo bitch ass up clown
Shadow as a magic is way too overpowered where even skilled players struggle against it. This shouldnāt be the case.
Give it whenever with light damn it
Equinox reaction
shadow needs another thing to be bad at so that your second magic isnāt just poison or something
thereās little benefit to mageās awakening when youāre using shadow
Explain to me why Explosion Thermo warlocks can have a 20% shot with an IMPACT aoe (the explosion after it hits the ground) bigger than the one of a normal 100% shot?
on second thought, maybe not
itād just kill build variety the same amount
Beam cooldown 3 seconds gg ez
Make it percentage based + Flat and we got a deal
If I want to fight a level 950 as a level 1000 then I should be allowed to.
im pretty sure sizes are bugged rn bc my 20% smash has the same aoe as my 100% smash
nahhrrr what
I think we can balance AO combat by removing/fixing things that are not balanced, hope this helps.