nope
Thankus for contribution.
not it but that one’s better so ty
Yall should stop consider turning this into a seperate post
(I don’t have suggester tho, if someone posts it in suggestion in my stead I would appreciate it)
@StockSounds @Ihateitwhenioof
The thing is, how do we make it not overpowered?
I’m terrible at balancing
worst case scenario I have this as alternative
Based off of the opponents current hp-to max hp ratio, your attacks deal more or less damage
Like say for example at 100% ‘increase’ or whatever when you hover over the stat in game (I’m not sure how much AP becomes this percentage but we can tweak the efficiency alongside to balance it out), at 1/1 the opponent’s current hp, your attacks deal 100% more damage (so 2x)
Should it be 1/2, it’s 50% more damage
Should it be 1/3 with a 50% ‘increase’ instead of 100%, then it’s 16.67% more damage
(I hope you get what I’m saying)
I would like piercing so much more if it was purely a block pierce stat
I don’t know why Vetex removed the extra damage when people run extra defense or have high hp. Really just made the stat supremely shitty and situational
Honestly it fits more as a gem substat rn
fuck armor piercing
Yeah yeah whatever you say balance team
Shred them, Gun Draw : Rapid fire
Stock said % of max hp instead
But that’s literally overpowered
So % of current hp it is
Well then it’s just gonna gradually become worse, which is almost as bad as it being situationally ineffective.
Instead of only working on some targets, it only works sometimes on every target.
so basically
guilty gear guts mechanic
Exactly
It’s gradually becomes worse
That’s the entire point/gimmick of ap that I’m trying to introduce
It’s much more mathematical and much less ‘oh god I hope they run 3k hp or else I’m screwed’
Makes it less dependent on external factors
I like my idea, idk.
Your idea or mine, the point is
We both agree that ap needs a rework
I just think it’s hardly an improvement if it still doesn’t work 50% of the time.
That’s probably the stupidest idea i’ve ever heard, %maxhp damage will NEVER be a good idea
He said current
Max Hp % is Stock’s idea