Build Ideas and Concepts


This is what I have so far for the snow/poison mage’s vanity. Don’t quite have the colors matching, and I don’t think I’ll be able to get them to match perfectly. Going to recolor the elite pauldrons and see if that helps tie it all together.

That really is how it goes, isn’t it? I should probably make a warrior at some point so I can play around with weapons and max stats.

That does sound cool. I have been interested in making a crystal character of some kind, I just can’t decide on what.

I might swap out Iron Leg for Vanishing, since my Berserker has a diving helmet so I think it’d make for a submarine kind of theme. Would probably help if Oracle Robes vanity didn’t cause him to sink straight to the bottom of the ocean.

I don’t remember who, but I saw someone post an image of a giant birch shark and now I do too.

It isn’t giant, it’s pretty average sized. This was caused by an issue in the perspective.

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You should fix that, get a max size set. Swim around, and scare people with surprise giant shark attacks!

i hope we get more sharks in that topic, we need a full catalogue

Earth/powder warlock would be funny to try imo

I think plasma/powder could be good, if I am correct it will petrify, and the second hit may mean a longer scorch.

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My current build on my main Vlad Heart slot is an Iron Leg + Poison (Red Variant) warlock though I’m planning to change to Vampirism + Poison when Vampirism is added. I might switch out for Vanishing Style if it’s good enough in terms of imbue stats.

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holy based

Oh that sounds awesome, will try it out when it releases

Vanishing Warlord? So you can have a stealthy weapon user assassin type character, I think that would be cool. Strength weapons probably wouldn’t fit too well with stealth thematically.

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Honestly, I really like that idea. I would absolutely play as a stealth-based assassin type character who uses vanishing style, guns, claws, and daggers. The new assassin animation pack is coming out on Full Release too, so that would really fit with it

Last I checked, guns were loud.

That is true, but that doesn’t mean stealth is impossible with them. Also, a lot of people are oblivious to gunfire in this game so…

i think crystal + vanishing could be good. if grabs give focus, you could set your grab so that the next hit would shatter the crystals + have max focus for the critical. it’d be tricky but crystals real good if you mind the stacks

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I have 5 file in total
Wind-Snow mage
Shadow-Fire mage
Light-fire mage
Ice-water mage (gonna switch this to warrior when full release update release)
Lighting conjurer
Also 6th slot will be for Orcale

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I can’t wait to see all the previews for the spirit weapons. The Crystal Orb preview has inspired me: A Snow Paladin, so you can make a snowman and be a snowman.

I have given gear to my warrior, and something I found - if you have max Intensity, you can constantly be firing Plunderers by alternating between the gun moves.

I NEED the build the light mage used in this clip the aura is insane

also this is my new favorite arcane odyssey youtuber

That is probably mostly attack speed with some power added to it, I do not know for certain, but my light mage’s blasts don’t do that much damage with max attack speed. My max attack speed set with the amulet replaced with a superheated strong fair power did around 25 per hit when I tested it with similar attack speed.

This is a mild power + attack speed + attack size build with very little defense.
Since their second magic is glass, we can assume that they were using combinations of arcanium sets.

This sort of build would work (TW: modifiers)

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