Casting Animation Changes/Additions (Explosions/High Jumps)

Animations in WoM/AO need a revamp. For casting animations, a lot of them show minimal/no movement or just look bland and uninspired. I’ll also be making a few suggestions for potential new ones for more variety. Here are some ideas for each type of move. This time I’ll be suggesting explosions and high jumps. Once I see hover and mode animations I’ll work on them after this.

Link to other casting animations:

Blasts/Beams: Casting Animation Changes/Additions (Blasts/Beams)
Explosions and High Jumps: Casting Animation Changes/Additions (Explosions/High Jumps)
Hover and Mode: (UNRELEASED)

Explosion:

Explosion Rework

Left/Right Stomp - Make the animation movement faster but slow it down at the end. Feels a bit forced.
Left/Right Ground Punch - Arm leans back when released, then punches.
Left/Right Hand Up - A bit of body movement

Two Hands Ground Punch - Lean back when released then do the animation
Two Hands Up - A bit of body movement
Unleash - Slightly more exaggeration?

Explosion New

Left/Right Hand Punch Up - Pull arm back and punch upwards. Body twists out a bit too.
Left/Right Hand Snap Up - Similar to snap except arm gets raised up.

Two Hands Punch Up - Punch up but with 2 hands
Two Hands Snap Up - Snap up but with 2 hands

High Jump:

High Jump Rework

Arms - Arms should bend. Looks a bit unnatural having them completely straight
Arms Spin - Arms should bend. The spin itself should be faster but the end be slightly slower.
Frontflip - The flip itself should be faster and the end slow down a bit
Legs - Arms should go up instead of downwards
Legs Spin - Arms should go up instead of downwards as well as the spin being faster and the end being slightly slower

Palm - Options for left/right and you should lean back more when you raise your arm up. Put some body into it.
Stomp - Options for left/right and a bit more exaggeration for the body

High Jump New

Left/Right Uppercut - Pull arm back with your body facing downwards when charging. When released, do an uppercut and twist your body outwards.
Left/Right High Kick - Make a stance when charging. When released, you kick your leg all the way up to your head launching you upwards.

Wide Stance Spin - Have both your arms out and spin when you go up. It would be pretty funny and could potentially work too.

I can’t visualize someone’s legs boosting them while their hands are raised.

when you jump you usually use your arms to gain momentum. you really dont see people jump and swing their arms down when you do a jump irl

based

what

its a way to represent agreement towards your opinion

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