Animations in WoM/AO need a revamp. For casting animations, a lot of them show minimal/no movement or just look bland and uninspired. I’ll also be making a few suggestions for potential new ones for more variety. Here are some ideas for each type of move. This time I’ll be suggesting explosions and high jumps. Once I see hover and mode animations I’ll work on them after this.
Link to other casting animations:
Blasts/Beams: Casting Animation Changes/Additions (Blasts/Beams)
Explosions and High Jumps: Casting Animation Changes/Additions (Explosions/High Jumps)
Hover and Mode: (UNRELEASED)
Explosion:
Explosion Rework
Left/Right Stomp - Make the animation movement faster but slow it down at the end. Feels a bit forced.
Left/Right Ground Punch - Arm leans back when released, then punches.
Left/Right Hand Up - A bit of body movement
Two Hands Ground Punch - Lean back when released then do the animation
Two Hands Up - A bit of body movement
Unleash - Slightly more exaggeration?
Explosion New
Left/Right Hand Punch Up - Pull arm back and punch upwards. Body twists out a bit too.
Left/Right Hand Snap Up - Similar to snap except arm gets raised up.
Two Hands Punch Up - Punch up but with 2 hands
Two Hands Snap Up - Snap up but with 2 hands
High Jump:
High Jump Rework
Arms - Arms should bend. Looks a bit unnatural having them completely straight
Arms Spin - Arms should bend. The spin itself should be faster but the end be slightly slower.
Frontflip - The flip itself should be faster and the end slow down a bit
Legs - Arms should go up instead of downwards
Legs Spin - Arms should go up instead of downwards as well as the spin being faster and the end being slightly slower
Palm - Options for left/right and you should lean back more when you raise your arm up. Put some body into it.
Stomp - Options for left/right and a bit more exaggeration for the body
High Jump New
Left/Right Uppercut - Pull arm back with your body facing downwards when charging. When released, do an uppercut and twist your body outwards.
Left/Right High Kick - Make a stance when charging. When released, you kick your leg all the way up to your head launching you upwards.
Wide Stance Spin - Have both your arms out and spin when you go up. It would be pretty funny and could potentially work too.