IIRC fighting styles would get a lost or ancient upgrade. This is an idea for one of those.
This might sound a little similar to Ramen1’s Alloy Palm.
Dirty Boxing appears like normal boxing, but the gloves have some kind of hidden propelling system (spring-loaded, detached on a string, claw grabber thing)
The point of this fighting style is that while it has no unique status effect, you can cancel attacks early by using your punch (uses smash then while falling clicks)
Isn’t punching useless though? That’s why the gloves have a propelling system so that it shoots the gloves farther (about the range of shot)
What are the cons:
Can only M1 once (maybe twice if we count both gloves but i think two gloves would be better so it can actually hit)
Must touch the ground to reset the punch
Has a little more start up
What are to pros:
Move canceling to allow mix up
Much more range with all attacks
A more useful M1
M1 can air stall
If you punch the ground near you while grounded it launches you up a little more than a leap in the opposite direction
What makes it different:
Would be the only FS to cancel attacks
The range is still limited to shot range (still scales) unlike canon fist
Different playstyle to rush in differently
Opinions? Edits?
This should hopefully be more of a fun fighting style while still being useful
I’m always up for new styles, especially one that gives usage to M1’s. My only complaint is that the style seems too pvp-oriented when looking at the listed pros, unless you were going for a more pvp-oriented style when writing this.
Currently there are 6 fighting styles with it being 8 once nimbus sea releases since I doubt karate and knocking fist will be added to the bronze sea. Compared to the 20 base magics and the 22 weapon types.