Empires Update Patch Notes (Discussion Thread)

From my personal expirience huntable npcs apperance is not “set in stone stats”
Like, its as if a modifier.
“Yeah, sure, your rival looks like samurai. It has a higher chance of getting magic and weapons, but does’nt mean that they wont get fighting style. Its just that magic and weapons have higher weight in deciding stats.”

I wonder if this means my rival will stop doing an explosion sailor axe build. To be honest, as scary as him getting access to rare spells and techniques is, an almost 700 damage axe throw is always going to be his most dangerous ability. So unless he stops using an axe, it shouldn’t be much worse.

mine too lol

Maybe it’s a bug?

We smoking some dark sea weed and walking through it to get our mind reset

image

This will (not) have an impact on the economy

It’s probably a good thing that we don’t have yet another really rare valuable tradable item.

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Sunken armor at home type armor :sob:

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Water: Sunken Armor
Earth: Rusty Armor
Air: ??? Armor
Fire: ??? Armor

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fire armor requiring fishing into a volcano for fr

In jotunheim we gonna get an ice rod which lets us fish in volcanos, in skyhall we get the air rod. The earth rod is a shovel.

fishing in the clouds for cloud fish and an air armor sounds rather reasonable, also we could finally bottle cloud extract in them

the agility modifier

Vetex please let npcs drown ong :pray: :sob:

make them instantly die like in AR

sorry hold on THIS WAS HAPPENING???

racism? in my funny block game?!

I didn’t even know that existed

I saw a screenshot of it happening, but it must be widespread enough that it warranted a removal, was surprised too

ngl now that I think about it, even saying “Black monkey sails” feels wrong

vetex removed black monkey sails and brown monkey sails

It literally happened to a friend of mine the day this change was made.

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