Empires Update Patch Notes (Discussion Thread)

Broooo that’s stupiiiid.
All the wasted stat-building
All the game-breaking cooldown meta builds
Machine gun ass builds

god i pray that intensity affects gun m1 reload so that automusket may terrorize the land once more

2 Likes

Guys this is just revamped casting speed from WoM

Okay but actually, this exact change has been planned for a while an I think it’s a good idea to rework intensity like that. If we have knockback gems, makes sense to have potency

Also gives a reason to not just go energy regen (blocking power if u have the apples)

This right here is exactly why I was holding off on making a build.

Now if I want to have the effect I already built my shid for, I need to replace all my damn breathing gems.

Cooldowns were already built to not be upgraded, so upgrading them will be hell for anybody who didn’t

Rather than rework intensity, I feel it would have been better to expand upon its gimmicks, perhaps give it unique threshold buffs like agility has


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thank you now my sand conj is now complete

Finally a reason to use both Intensity AND Attack Destruction Jewels? Sign me up!

I am a little worried that this will make stuff like Atk. Speed / Intensity builds overwhelmingly strong, but I guess we’ll have to see if it will work that well with it.

max power and +280% effect length musgravite meta :skull:

This is like what everyone wanted, intensity was really fucking assassin syndicate

Wouldn’t size builds benifit more? Speed builds have always been able to turret projectiles extremely quickly (blast into pgale into javelin), but with intensity affecting cooldown, it might help slow, high power builds which already rely on 1-3 moves to benifit more.

You could have an ileg juggernaut use a 300 damage shot every 2 seconds.

You could have an ice sailor user repeatedly use smash, and only smash.

You could have a size warrior endlessly spam sparrow thrust to no end.

holy shit lmaaaaaooo imagine getting hit by a max status duration poison attack

i think it all depends on intensities efficiency, it could be really good cuz you see fair effects at low invest or really bad if it changes little at high invest

and i trust vetex knows what he’s doing

Yk I completely forgot about the Abyss modifer

It’s either gonna end up as busted as attack speed, or useless as regen.

isnt regen getting buffed this update tho

Is it?