I bet the reason vetex gives bosses lost magics but not us is because it lets him get more fancy stuff
Also if vetex makes the lost magics slowly overtime it will be easier to implement a way for players to get them because he doesn’t have to do a million new effects
he better be doing slash magic so that we can have vice admiral sukuna with fire/slash and basic combat
If it’s slash magic that would be so peak. Basically any lost magic would
gravity would be so peak…
Diamond would be so peak…
There’s Gravity Magic in Magician’s Excusrsion, and it’s literally just Apocalypse Bringer + Cursebane’s magnet thing
magician’s excursion?
My current list for the 9 islands we will probably maybe more than likely possibly be getting
100%
Makrinaos
Shieldguard
Definetly
Fort Castrum
Bronze Sea Volcano
Islands we know exist but don’t know if this update
Rosehenge
Hallowed Grove
Fort Montu
Oak Island
Unknown
probably nimbus sea volcano or somethin so we can reach skyhall idk
Ao inspired game
it is fun, its also inspired by wom gameplay wise
dark magic chests from AA I love gambling
dude archipelagos are pretty much nothing compared to an entire quarter of builds getting actual content
b-bb-b-but… players are already fine with how the builds are except for a nitpick about knight slots that isn’t even being solved.
oracles having A Single Move:
The build that you can’t use if you wanted to? Yeah.
I feel like a lot more people would like using a build they’re not able to yet than just clan build but in the middle of nowhere
Okay, so do we want knights to have more space than other weapons builds, or do we want MORE reason to “waste space” with spirit weapons?