Since clan members can build extended shorelines for islands I wouldn’t worry too much about leaving space for building. As someone excited for making builds, I’d much rather have fully-decorated islands that are rich with things to look at everywhere you go, over an island that’s easy to find spots to place walls on.
Exploration is extremely valuable to me when it comes to islands. I love secrets, lore, just standing around in the pretty environments. Would be a shame if those aspects had to get cut down for clans’ sake.
I especially want to see more lore and environmental storytelling on islands, like you said. Unique NPCs would be great too. I’m not sure any wilderness islands even have NPCs you can talk to that aren’t criminal shipwrights or quest-givers.
What would you guys think about the stats for evander’s armor?
I infer that it might be def-size, because it is fitting that we get the opposite of cernyx armor, and also by the looks of that one attack being massive