what would the role be though? Combatant?
at higher levels it’d do very small damage or something?
what would the role be though? Combatant?
at higher levels it’d do very small damage or something?
T8 Wall costs across all Clan tiers:
New - 250,000
Rookie - 237,000 Galleons.
Average - 225,000 Galleons
Strong - 212,500 Galleons
Superior - 200,000 Galleons
Powerful - 187,500 Galleons
Supreme - 175,000 Galleons
Legendary - 162,500 Galleons
Tad bit more manageable but still decently expensive on the T8 side of things. The lower tiered walls are progressively going to be much much cheaper which is neat.
It’s also nice that this applies for everything you can place and not just defenses.
I wanna explosion magic begin able to destroy walls
Can’t wait to make my own clan so I can turn Harvest Island into a Legacy Dungeon
I Think any Player trying to jump on other player ship (if not in their party) Should push them off too
Or at least while in combat.
There are other reasons why you might want to get on someone’s ship without having to get in a party, such as repairing it, getting a lift, even just jumping aboard for fun or simply cross over it as its the fastest path
Hold on I get the feeling this should go in the PvP balance thread not this one
This is for patch notes we gotta avoid any more “incidents” happening
“Remove the fun experience of jumping onto a player ship to kill and loot them because it inconveniences me”
thats what it seems like most people who want this to be changed are saying
plundering is AWESOME people just dont have the true pirate mindset
Less because it’s inconvenient, more because HAVING NO OFFENSIVE WEAPONRY ON YOUR SHIP SHOULD NOT LET YOU BE BETTER AT SHIP COMBAT (you can catch up to them better)
(Why did it autocorrect ship to boar)
Plundering should be done the proper way with cannons
no you silly, it should be done with massive harpoons to latch onto ships to board them, just outspeeding them is boring.
The drachmae pirates get me
Or alternatively, you can do a bit of both.
Harpoon someone so that you can get them in the right position to fire all of your cannons at them
Add borealis heavy shot, and launch it at the captain.
Finally, cannon fist v2
Ship combat and plundering should not be always be boarding actions. It should be disabling the ship by cannons and then boarding action. Though the harpoon idea is a good one, but its like eating a walnut without cracking it
Finally you understood it
Barely noticed this
(Wrong image at first, sorry)
they got more cells than players and criminal npcs that can be in a server combined
We have reached the end of the Yap Era