The npc bounty throwing out a self-explosion whenever I use crash
YESSS NO MORE M1 SPAM FROM STUPID PIRATE CAPTAINS AND ATLANTEANS!!! NO MORE 1000 DAMAGE 2 SECONDS STUNLOCKING!!!
I don’t even care that they can supercharge and use rare attacks now, this one change is literally so peak I’m gonna be on my hands and knees crying out in awe at how fair the NPCs are gonna be now
Alrighty, doc is done.
Contains all the plausible Organic Reagents, with their Galleon Values alongside with their Growth Time.
Feel free to comment or think i should add/remove a Reagent, and all that.
Auric seaweed farms will be goated, not because of any particular reason, but because I’m tired of going to the dark sea so I can do diving spots
mind if i add this info to my Empires Update Content list?
Sure idm, i plan to update it to be more accurate when empires drops.
Considering how merchants (sea vessels&deckhands) can sell all common to uncommon reagents, this feature will rarely see any use at all due to how long it takes to make the interesting ones (aside from golden apples, I’d find it more worthwhile to go and farm them).
Fun fact, at a value of 5000, the acrimony would have taken 50000 seconds to grow.
So 833 minutes, or roughly almost 14 hours to grow a single acrimony.
I average acrimonies every like… 300-400 hours? So that sounds like a wish
5000*10 = 50,000 seconds
50,000/60 = 833.333-
60*833 minutes = 49,980 seconds
50,000-49,980 seconds = 20 seconds.
833/60 = 13.333-
60*13 hours = 780 minutes
833-780 = 53 minutes
So 1 Acrimony if it were plantable would take:
833 minutes and 20 seconds.
Or
13 hours, 53 minutes, 20 seconds
I’m partly confident my math is right.
yea and every server closes like every 24 hours so it wouldnt be immposible to grow them…
I disagree, you can have these running, go farm the reagents manually (or do anything else), and then return to get the grown reagents. They will definitely be useful.
Can also have a Farmer Hut NPC nearby to automatically collect them too. Can also be even more automated if you drop your Reagent(s) in and it’ll continuously grow the same Reagent till you tell it not to.
So no one’s gonna talk abt Vetex pulling an all nighter to add the rest of the Wilderness Islands? Wild.
Yeah that’s what type of island it is
a cerynx island
I have respect for him, but he won’t see our respects if he concentrates through the night.
On one hand, I’m all for his dedication to AO, but on the other hand, I feel like sleep is more important than adding new islands, presumably to the Nimbus Sea.
This was likely not the first time this happened… Im 100% certain he did this multiple times while working on the Dark Sea
assuming 1 reagent per pot and 10 pots per island that’s on average 1 acrimony per 1.4 hours per island claimed
e.g. if you have 7 islands claimed then you’d get on average an acrimony every 12 minutes
i digress however considering how acrimonies cant be grown