That was two years ago.
Not only has vetex had plenty of time to think it over and reconsider, but we’re right here right now able to correct that misunderstanding if it persists.
Oh nah he still does, there’s one that’s publicly available in discord that’s a few days close to the release of arcane odyssey and two more in the patreon chat around January of this year. He really doesn’t like the idea of minigames in fishing even after 4 years so chances of him changing his mind about it is low.
The best we got is the fishing rod and shovel progression, how it works is unknown but I’m assuming it’s more on improving the stats and getting some small effects that buffs the chances on getting certain things I guess.
Unfortunately it currently fails at this, because some of the best gear in the game is locked behind an extraordinarily rare fishing drop. Endgame players looking to get maxed out have to either resign themselves to several hours of literally nothing except occasionally clicking on the screen, or attempt to fish in whatever way gets them a luck V pot as fast as possible. (which probably won’t help that much following the luck nerf)
I also get that Vetex wants it to be relaxing, but with how long fishing actually takes it completely misses the mark and turns into a chore. You get maybe 1 useless fish every 20 seconds with a decent rod, maybe if you’re lucky a wet clown nose. It’s relaxing in the same way sitting at the DMV and waiting to be called on is relaxing, because all you’re doing is sitting there waiting for something to happen.
This is honestly a very good suggestion!
Having it be optional is honestly a huge voting factor for me for this- so people that can not do the other minigames well can just stay with the original stuff and still get something.
I do have to ask how different fishing rods would interact with the minigames and the likes?
Maybe a strength one would increase the bar or timelimit for button mashing/clicking specific areas?
I feel like a strength rod would give you more room for error.
a luck rod would increase luck (obviously lol).
a swift rod would make the minigames complete faster and let you get catches faster.
A neat idea. Fishing definitely needs some sort of rework eventually as it has gotten stale (or has been stale since WoM ).
The only issue I see with this is probably the minigames as some of the ones you suggested look like they would take up the whole screen. It’d be better if fishing stayed where you can see yourself fishing imo, I just don’t like GUI heavy features. It’s pretty reasonable to ask but vetex probably doesn’t see this as necessary for now, perhaps after full release.
You’d really think that after having to tell people clearly unhappy with the fishing system that it isn’t going to change for however many years he’d get the idea that people don’t like it.
Not to mention that it completely fails in its one singular job that he keeps bringing up.
Not gonna lie I think it depends on your perspective on what fishing is for you. I used to fish a really while back and I don’t really remember why I did so, nor the reason why I stopped fishing at around 11K but after trying it again a few days ago, it really is relaxing.
When I looked at it on Vetex’s view of what fishing should be, that is fishing just for the sake of fishing, it was somewhat nice. I had like two people in total that joined fishing with me while we wait for the empires update around the Sameria bridge and so far we had some nice conversations. Though then again, I still didn’t like fishing in general so I intended to stop at around the pity, 12K fishes caught to be specific, to test something in the update.
When I look at it at the perspective where you’re just grinding for the items like sunkens, it really is tedious having to just sit there and endlessly click to get something you want.
Overall, I see the reason why Vetex doesn’t intend to change it after that experience but at the same time, there’s rarely any people who just fish for the sake of fishing. From a game developer’s perspective, it’s better to cater to what majority of the playerbase wants after all. It’s the reason why people prefer Halo 2 over everything else because it specifically catered to a wide variety of audience rather than the sweats.
For me its both.
When I’m fishing to pass the time, its so agonizingly boring that every minute feels like 10.
When I’m fishing to actually get something, its so agonizingly tedious that I decide to go do literally anything else with my time.
Yeah, that’s kinda the reason why people kept saying that fishing is better with people. It was nice talking to some random dudes that joined fishing with me compared to when I was just fishing alone, I guess.
Fishing isn’t better with people, it’s just that you have fun socialising with others while you’re fishing. It doesn’t make fishing any better, unless you pass it off as “a side activity to do when talking” (which it clearly isn’t due to the existence of sunkens).