because when suggestions were still open for WoM, it was more important to add content and already planned features, not community suggested features. WoM would have turned out nearly as great as AO with what I personally had planned (all of what is in AO would have been in it except for the story and map) but for some reason people think I don’t know how to design a game and were mad I wasn’t looking to them on how to make it better. Basically people just weren’t patient enough to see how the game would have panned out
As someone who has always loved trying my hand at offering suggestions for games, when allowed, this made my day
That’s not my complaint. But admittedly yes I would’ve liked to see AAs ending.
I doubt that. Even with the trust level add on theres a shit ton of suggestions in that category. I doubt you read ALL of them that sounds inhuman.
Not how I wanted to sound but yes I disagree with your opinion on the fishing mechanism. It’s a very uninteresting activity which sucks because I know there’s a mechanic that would make it
more enjoyable.
I did that for deepwoken. I got extremely disappointed and im worried this game might go down the same path.
Because island capturing is now the only way to gain infamy as far as everyone knows. You should easily be able to see the problem with that.
The fuck? When did you say that? I never heard you say that until now.
Its meant to be a laid back activity that requires next to no brain power, having to do a minigame or something every time you catch a boot or small fish would be stupid
good thing I know what I’m doing then. I’ve been doing this since I was 11 or 12 years old and its all I’ve ever known dude, I’ve said this before but this game is my masterpiece and basically my life’s work. I WANT you to expect greatness from it
I just asked why people are outraged over it so no I don’t see the problem with it. Like I said, it still promotes PvP in the same way infamy kills do, just that you only PvP people who actually want to be involved. I’m really interested to hear why some people are so mad about this, is it really just because you loved RKing? Cause you can still do that if you want, nothing is stopping you besides bounty hunters and the grand navy
I mean all is an exaggeration, but yes there were days I would sit and look through 50+ suggestions at a time, even ones that had very low upvotes. There just really wasn’t many good ones or they were way too broad and went against my vision for the game
Vetex , You don’t know me, but as a fan I know you, you are my only favorite game maker, the game you make will bring and will always be the only game style I like, I will always trust your choices.
wait, does this mean you’ll get hunted if you rk? cause that sounds great if it does
You can just play like a coward and run lmao
and get your island stolen in the process
play the game first
Then wait for them to spot a ghost ship
and it should be cause fuck guilds and people who are part of them
I understand I’m nitpicking and this shtick isn’t funny anymore since I’ve hated guilds from the start but damn I am a man of dedication and the long game
they’re gonna return, and if your plan is to just run they’ll take back the island again
suspected this from you
since people are so pressed about the removal of rking for infamy, you could maybe use that dueling feature on the idea list and make it so clan members can bet infamy on a duel. with that you’d probably have to add combat log infamy too since most people would just leave if they’re about to lose. i don’t think it would be impossible to have some kind of special in battle status like how you could be in combat with the magic council and get auto arrested in wom.
i dunno, not saying you have to or anything but since people seem to really want a way to get infamy from pvp i just thought it could be a useful way to utilize the dueling mechanic whenever you add it.
There would have to be a pretty low limit, or else this would just be used as an easy way to donate infamy.
I’ve had accepted suggestions and I’m certainly not part of Vetex’s upper echelon.