Forum Curses: The Second Act

I proceed to cry in a corner a bit before walking into a corner and play with a cool bug I found crawling around

neat, then i want to replace my page with a cobalt (healing) and amber (grab/restrain) one then to heal us and restrict theo

Cool. From now on you only need 10 or above to hit. I’ll go through everyone else’s later.

I rolled a 3 on Singularity Blades earlier on what happens

Roll to enchant the ground with

  • Minus durability

Literally nothing you miss

I figured as much

who here needs healing, i might be able to help


These guys

i heal sage and ladnas

@discobot roll 1d20

20 = heal back to full health

:game_die: 17

does this mean i heal sage for 8 and ladnas for 13

Hi! To find out what I can do, say @discobot display help.

okay I just had the thought what the hell is this dark magic bio

Succeeds. The trap is there and will deal 10 dmg if activated.

Succeeds, deals 10 dmg.

Misses

Misses

Misses

Misses

Misses

Fair. Uh just dodge the occasional salt blast.

Ladnas is healed by 10, Sage by 4 so they return both to 95 HP.


What an eventful first round

nvm i’m just using google for the rolls

Theodore uses Spear Rush against Max Pravilna, dealing 9 damage.

Theodore uses Salt Impale against Ladnas in the corner, (No joke I rolled his name twice in a row)

and Tums Tomago.

One of them misses Ladnas, another hits for 7 and the other one hits Tums for 7.
image

Bro has a vendetta against dubious

he knows

Singularity Barrage

@discobot roll 1d20